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8 Commits
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f9ec811b10
Author | SHA1 | Date | |
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f9ec811b10 | |||
d25ee09155 | |||
e3c570349c | |||
27da845b11 | |||
3f7205d73e | |||
0731339fe8 | |||
71d42a8fd6 | |||
52ab45fe53 |
1
.gitignore
vendored
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1
.gitignore
vendored
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@ -0,0 +1 @@
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|||||||
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*.db
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24
LICENSE
24
LICENSE
@ -1,11 +1,21 @@
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|||||||
“Commons Clause” License Condition v1.0
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MIT License
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||||||
|
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||||||
The Software is provided to you by the Licensor under the License, as defined below, subject to the following condition.
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Copyright (c) 2025 bdnugget
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||||||
|
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||||||
Without limiting other conditions in the License, the grant of rights under the License will not include, and the License does not grant to you, right to Sell the Software.
|
Permission is hereby granted, free of charge, to any person obtaining a copy
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||||||
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of this software and associated documentation files (the "Software"), to deal
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||||||
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in the Software without restriction, including without limitation the rights
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||||||
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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||||||
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copies of the Software, and to permit persons to whom the Software is
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||||||
|
furnished to do so, subject to the following conditions:
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||||||
|
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||||||
For purposes of the foregoing, “Sell” means practicing any or all of the rights granted to you under the License to provide to third parties, for a fee or other consideration (including without limitation fees for hosting or consulting/ support services related to the Software), a product or service whose value derives, entirely or substantially, from the functionality of the Software. Any license notice or attribution required by the License must also include this Commons Cause License Condition notice.
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The above copyright notice and this permission notice shall be included in all
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||||||
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copies or substantial portions of the Software.
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||||||
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||||||
Software: GoonServer (for Goonscape)
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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||||||
License: Commons Clause v1.0
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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||||||
Licensor: bdnugget
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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||||||
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||||
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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||||||
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@ -26,6 +26,8 @@ const (
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Action_MOVE Action_ActionType = 0
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Action_MOVE Action_ActionType = 0
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Action_CHAT Action_ActionType = 1
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Action_CHAT Action_ActionType = 1
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Action_DISCONNECT Action_ActionType = 2
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Action_DISCONNECT Action_ActionType = 2
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Action_LOGIN Action_ActionType = 3
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Action_REGISTER Action_ActionType = 4
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)
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)
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// Enum value maps for Action_ActionType.
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// Enum value maps for Action_ActionType.
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@ -34,11 +36,15 @@ var (
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0: "MOVE",
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0: "MOVE",
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1: "CHAT",
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1: "CHAT",
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2: "DISCONNECT",
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2: "DISCONNECT",
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3: "LOGIN",
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4: "REGISTER",
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}
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}
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Action_ActionType_value = map[string]int32{
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Action_ActionType_value = map[string]int32{
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"MOVE": 0,
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"MOVE": 0,
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"CHAT": 1,
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"CHAT": 1,
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"DISCONNECT": 2,
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"DISCONNECT": 2,
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"LOGIN": 3,
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"REGISTER": 4,
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}
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}
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)
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)
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@ -76,6 +82,8 @@ type Action struct {
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Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
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Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
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PlayerId int32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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PlayerId int32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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ChatMessage string `protobuf:"bytes,5,opt,name=chat_message,json=chatMessage,proto3" json:"chat_message,omitempty"`
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ChatMessage string `protobuf:"bytes,5,opt,name=chat_message,json=chatMessage,proto3" json:"chat_message,omitempty"`
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Username string `protobuf:"bytes,6,opt,name=username,proto3" json:"username,omitempty"`
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Password string `protobuf:"bytes,7,opt,name=password,proto3" json:"password,omitempty"`
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unknownFields protoimpl.UnknownFields
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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sizeCache protoimpl.SizeCache
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}
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}
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@ -145,13 +153,28 @@ func (x *Action) GetChatMessage() string {
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return ""
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return ""
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}
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}
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func (x *Action) GetUsername() string {
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if x != nil {
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return x.Username
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}
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return ""
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}
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func (x *Action) GetPassword() string {
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if x != nil {
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return x.Password
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}
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return ""
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}
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type ActionBatch struct {
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type ActionBatch struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Actions []*Action `protobuf:"bytes,2,rep,name=actions,proto3" json:"actions,omitempty"`
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Actions []*Action `protobuf:"bytes,2,rep,name=actions,proto3" json:"actions,omitempty"`
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Tick int64 `protobuf:"varint,3,opt,name=tick,proto3" json:"tick,omitempty"`
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Tick int64 `protobuf:"varint,3,opt,name=tick,proto3" json:"tick,omitempty"`
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unknownFields protoimpl.UnknownFields
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ProtocolVersion int32 `protobuf:"varint,4,opt,name=protocol_version,json=protocolVersion,proto3" json:"protocol_version,omitempty"`
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||||||
sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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||||||
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sizeCache protoimpl.SizeCache
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||||||
}
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}
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||||||
|
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func (x *ActionBatch) Reset() {
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func (x *ActionBatch) Reset() {
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@ -205,11 +228,19 @@ func (x *ActionBatch) GetTick() int64 {
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return 0
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return 0
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}
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}
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||||||
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func (x *ActionBatch) GetProtocolVersion() int32 {
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if x != nil {
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return x.ProtocolVersion
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}
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return 0
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||||||
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}
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||||||
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type PlayerState struct {
|
type PlayerState struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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state protoimpl.MessageState `protogen:"open.v1"`
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||||||
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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||||||
X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"`
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X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"`
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||||||
Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
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Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
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||||||
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Username string `protobuf:"bytes,4,opt,name=username,proto3" json:"username,omitempty"`
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||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
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||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
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||||||
}
|
}
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||||||
@ -265,11 +296,19 @@ func (x *PlayerState) GetY() int32 {
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|||||||
return 0
|
return 0
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||||||
}
|
}
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||||||
|
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||||||
|
func (x *PlayerState) GetUsername() string {
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||||||
|
if x != nil {
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||||||
|
return x.Username
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||||||
|
}
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||||||
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return ""
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||||||
|
}
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||||||
|
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||||||
type ChatMessage struct {
|
type ChatMessage struct {
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||||||
state protoimpl.MessageState `protogen:"open.v1"`
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state protoimpl.MessageState `protogen:"open.v1"`
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||||||
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
|
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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||||||
Content string `protobuf:"bytes,2,opt,name=content,proto3" json:"content,omitempty"`
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Username string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"`
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||||||
Timestamp int64 `protobuf:"varint,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"`
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Content string `protobuf:"bytes,3,opt,name=content,proto3" json:"content,omitempty"`
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||||||
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Timestamp int64 `protobuf:"varint,4,opt,name=timestamp,proto3" json:"timestamp,omitempty"`
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||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
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||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
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||||||
}
|
}
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||||||
@ -311,6 +350,13 @@ func (x *ChatMessage) GetPlayerId() int32 {
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|||||||
return 0
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return 0
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||||||
}
|
}
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||||||
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||||||
|
func (x *ChatMessage) GetUsername() string {
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||||||
|
if x != nil {
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||||||
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return x.Username
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||||||
|
}
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||||||
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return ""
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||||||
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}
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||||||
|
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||||||
func (x *ChatMessage) GetContent() string {
|
func (x *ChatMessage) GetContent() string {
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||||||
if x != nil {
|
if x != nil {
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||||||
return x.Content
|
return x.Content
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||||||
@ -326,13 +372,16 @@ func (x *ChatMessage) GetTimestamp() int64 {
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|||||||
}
|
}
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||||||
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||||||
type ServerMessage struct {
|
type ServerMessage struct {
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||||||
state protoimpl.MessageState `protogen:"open.v1"`
|
state protoimpl.MessageState `protogen:"open.v1"`
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||||||
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
|
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
|
||||||
Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"`
|
Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"`
|
||||||
CurrentTick int64 `protobuf:"varint,3,opt,name=current_tick,json=currentTick,proto3" json:"current_tick,omitempty"`
|
CurrentTick int64 `protobuf:"varint,3,opt,name=current_tick,json=currentTick,proto3" json:"current_tick,omitempty"`
|
||||||
ChatMessages []*ChatMessage `protobuf:"bytes,4,rep,name=chat_messages,json=chatMessages,proto3" json:"chat_messages,omitempty"`
|
ChatMessages []*ChatMessage `protobuf:"bytes,4,rep,name=chat_messages,json=chatMessages,proto3" json:"chat_messages,omitempty"`
|
||||||
unknownFields protoimpl.UnknownFields
|
AuthSuccess bool `protobuf:"varint,5,opt,name=auth_success,json=authSuccess,proto3" json:"auth_success,omitempty"`
|
||||||
sizeCache protoimpl.SizeCache
|
ErrorMessage string `protobuf:"bytes,6,opt,name=error_message,json=errorMessage,proto3" json:"error_message,omitempty"`
|
||||||
|
ProtocolVersion int32 `protobuf:"varint,7,opt,name=protocol_version,json=protocolVersion,proto3" json:"protocol_version,omitempty"`
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ServerMessage) Reset() {
|
func (x *ServerMessage) Reset() {
|
||||||
@ -393,11 +442,32 @@ func (x *ServerMessage) GetChatMessages() []*ChatMessage {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *ServerMessage) GetAuthSuccess() bool {
|
||||||
|
if x != nil {
|
||||||
|
return x.AuthSuccess
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *ServerMessage) GetErrorMessage() string {
|
||||||
|
if x != nil {
|
||||||
|
return x.ErrorMessage
|
||||||
|
}
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *ServerMessage) GetProtocolVersion() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.ProtocolVersion
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
var File_actions_proto protoreflect.FileDescriptor
|
var File_actions_proto protoreflect.FileDescriptor
|
||||||
|
|
||||||
var file_actions_proto_rawDesc = []byte{
|
var file_actions_proto_rawDesc = []byte{
|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
0x0e, 0x32, 0x1a, 0x2e, 0x61, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x2e, 0x41, 0x63, 0x74, 0x69,
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0x0e, 0x32, 0x1a, 0x2e, 0x61, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x2e, 0x41, 0x63, 0x74, 0x69,
|
||||||
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|
||||||
@ -406,43 +476,62 @@ var file_actions_proto_rawDesc = []byte{
|
|||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
0x6f, 0x6e, 0x73, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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|
||||||
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||||||
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||||||
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||||||
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||||||
|
0x39, 0x0a, 0x0d, 0x63, 0x68, 0x61, 0x74, 0x5f, 0x6d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x73,
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||||||
|
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||||||
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0x2e, 0x43, 0x68, 0x61, 0x74, 0x4d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x52, 0x0c, 0x63, 0x68,
|
||||||
|
0x61, 0x74, 0x4d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x73, 0x12, 0x21, 0x0a, 0x0c, 0x61, 0x75,
|
||||||
|
0x74, 0x68, 0x5f, 0x73, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x18, 0x05, 0x20, 0x01, 0x28, 0x08,
|
||||||
|
0x52, 0x0b, 0x61, 0x75, 0x74, 0x68, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x12, 0x23, 0x0a,
|
||||||
|
0x0d, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x5f, 0x6d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x18, 0x06,
|
||||||
|
0x20, 0x01, 0x28, 0x09, 0x52, 0x0c, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x4d, 0x65, 0x73, 0x73, 0x61,
|
||||||
|
0x67, 0x65, 0x12, 0x29, 0x0a, 0x10, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x5f, 0x76,
|
||||||
|
0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x18, 0x07, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0f, 0x70, 0x72,
|
||||||
|
0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x42, 0x2c, 0x5a,
|
||||||
|
0x2a, 0x67, 0x69, 0x74, 0x65, 0x61, 0x2e, 0x62, 0x6f, 0x6e, 0x65, 0x72, 0x2e, 0x62, 0x65, 0x2f,
|
||||||
|
0x62, 0x64, 0x6e, 0x75, 0x67, 0x67, 0x65, 0x74, 0x2f, 0x67, 0x6f, 0x6f, 0x6e, 0x73, 0x65, 0x72,
|
||||||
|
0x76, 0x65, 0x72, 0x2f, 0x61, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x62, 0x06, 0x70, 0x72, 0x6f,
|
||||||
|
0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -9,6 +9,8 @@ message Action {
|
|||||||
MOVE = 0;
|
MOVE = 0;
|
||||||
CHAT = 1;
|
CHAT = 1;
|
||||||
DISCONNECT = 2;
|
DISCONNECT = 2;
|
||||||
|
LOGIN = 3;
|
||||||
|
REGISTER = 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
ActionType type = 1;
|
ActionType type = 1;
|
||||||
@ -16,24 +18,29 @@ message Action {
|
|||||||
int32 y = 3;
|
int32 y = 3;
|
||||||
int32 player_id = 4;
|
int32 player_id = 4;
|
||||||
string chat_message = 5;
|
string chat_message = 5;
|
||||||
|
string username = 6;
|
||||||
|
string password = 7;
|
||||||
}
|
}
|
||||||
|
|
||||||
message ActionBatch {
|
message ActionBatch {
|
||||||
int32 player_id = 1;
|
int32 player_id = 1;
|
||||||
repeated Action actions = 2;
|
repeated Action actions = 2;
|
||||||
int64 tick = 3;
|
int64 tick = 3;
|
||||||
|
int32 protocol_version = 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
message PlayerState {
|
message PlayerState {
|
||||||
int32 player_id = 1;
|
int32 player_id = 1;
|
||||||
int32 x = 2;
|
int32 x = 2;
|
||||||
int32 y = 3;
|
int32 y = 3;
|
||||||
|
string username = 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
message ChatMessage {
|
message ChatMessage {
|
||||||
int32 player_id = 1;
|
int32 player_id = 1;
|
||||||
string content = 2;
|
string username = 2;
|
||||||
int64 timestamp = 3;
|
string content = 3;
|
||||||
|
int64 timestamp = 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
message ServerMessage {
|
message ServerMessage {
|
||||||
@ -41,4 +48,7 @@ message ServerMessage {
|
|||||||
repeated PlayerState players = 2;
|
repeated PlayerState players = 2;
|
||||||
int64 current_tick = 3;
|
int64 current_tick = 3;
|
||||||
repeated ChatMessage chat_messages = 4;
|
repeated ChatMessage chat_messages = 4;
|
||||||
|
bool auth_success = 5;
|
||||||
|
string error_message = 6;
|
||||||
|
int32 protocol_version = 7;
|
||||||
}
|
}
|
||||||
|
188
db/db.go
Normal file
188
db/db.go
Normal file
@ -0,0 +1,188 @@
|
|||||||
|
package db
|
||||||
|
|
||||||
|
import (
|
||||||
|
"crypto/sha256"
|
||||||
|
"database/sql"
|
||||||
|
"encoding/hex"
|
||||||
|
"errors"
|
||||||
|
"fmt"
|
||||||
|
"sync"
|
||||||
|
"time"
|
||||||
|
|
||||||
|
_ "github.com/mattn/go-sqlite3"
|
||||||
|
)
|
||||||
|
|
||||||
|
var db *sql.DB
|
||||||
|
|
||||||
|
var (
|
||||||
|
ErrUserExists = errors.New("username already exists")
|
||||||
|
ErrInvalidCredentials = errors.New("invalid username or password")
|
||||||
|
)
|
||||||
|
|
||||||
|
const (
|
||||||
|
maxRegistrationsPerIP = 3 // Maximum registrations allowed per IP
|
||||||
|
registrationWindow = 24 * time.Hour // Time window for rate limiting
|
||||||
|
)
|
||||||
|
|
||||||
|
type registrationAttempt struct {
|
||||||
|
count int
|
||||||
|
firstTry time.Time
|
||||||
|
}
|
||||||
|
|
||||||
|
var (
|
||||||
|
registrationAttempts = make(map[string]*registrationAttempt)
|
||||||
|
rateLimitMutex sync.RWMutex
|
||||||
|
)
|
||||||
|
|
||||||
|
func CleanupOldAttempts() {
|
||||||
|
rateLimitMutex.Lock()
|
||||||
|
defer rateLimitMutex.Unlock()
|
||||||
|
|
||||||
|
now := time.Now()
|
||||||
|
for ip, attempt := range registrationAttempts {
|
||||||
|
if now.Sub(attempt.firstTry) > registrationWindow {
|
||||||
|
delete(registrationAttempts, ip)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func CheckRegistrationLimit(ip string) error {
|
||||||
|
rateLimitMutex.Lock()
|
||||||
|
defer rateLimitMutex.Unlock()
|
||||||
|
|
||||||
|
now := time.Now()
|
||||||
|
attempt, exists := registrationAttempts[ip]
|
||||||
|
|
||||||
|
if !exists {
|
||||||
|
registrationAttempts[ip] = ®istrationAttempt{
|
||||||
|
count: 1,
|
||||||
|
firstTry: now,
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reset if window has passed
|
||||||
|
if now.Sub(attempt.firstTry) > registrationWindow {
|
||||||
|
attempt.count = 1
|
||||||
|
attempt.firstTry = now
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
if attempt.count >= maxRegistrationsPerIP {
|
||||||
|
return fmt.Errorf("registration limit reached for this IP. Please try again in %v",
|
||||||
|
registrationWindow-now.Sub(attempt.firstTry))
|
||||||
|
}
|
||||||
|
|
||||||
|
attempt.count++
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func InitDB(dbPath string) error {
|
||||||
|
var err error
|
||||||
|
db, err = sql.Open("sqlite3", dbPath)
|
||||||
|
if err != nil {
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create tables if they don't exist
|
||||||
|
_, err = db.Exec(`
|
||||||
|
CREATE TABLE IF NOT EXISTS players (
|
||||||
|
id INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||||
|
username TEXT UNIQUE NOT NULL,
|
||||||
|
password_hash TEXT NOT NULL,
|
||||||
|
created_at DATETIME NOT NULL
|
||||||
|
);
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS player_states (
|
||||||
|
player_id INTEGER PRIMARY KEY,
|
||||||
|
x INTEGER NOT NULL,
|
||||||
|
y INTEGER NOT NULL,
|
||||||
|
last_seen DATETIME NOT NULL,
|
||||||
|
FOREIGN KEY(player_id) REFERENCES players(id)
|
||||||
|
);
|
||||||
|
`)
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
|
||||||
|
func hashPassword(password string) string {
|
||||||
|
hash := sha256.Sum256([]byte(password))
|
||||||
|
return hex.EncodeToString(hash[:])
|
||||||
|
}
|
||||||
|
|
||||||
|
func RegisterPlayer(username, password string) (int, error) {
|
||||||
|
// Check if username exists
|
||||||
|
var exists bool
|
||||||
|
err := db.QueryRow("SELECT EXISTS(SELECT 1 FROM players WHERE username = ?)", username).Scan(&exists)
|
||||||
|
if err != nil {
|
||||||
|
return 0, err
|
||||||
|
}
|
||||||
|
if exists {
|
||||||
|
return 0, ErrUserExists
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create new player
|
||||||
|
result, err := db.Exec(`
|
||||||
|
INSERT INTO players (username, password_hash, created_at)
|
||||||
|
VALUES (?, ?, ?)`,
|
||||||
|
username, hashPassword(password), time.Now().UTC(),
|
||||||
|
)
|
||||||
|
if err != nil {
|
||||||
|
return 0, err
|
||||||
|
}
|
||||||
|
|
||||||
|
id, err := result.LastInsertId()
|
||||||
|
return int(id), err
|
||||||
|
}
|
||||||
|
|
||||||
|
func AuthenticatePlayer(username, password string) (int, error) {
|
||||||
|
var id int
|
||||||
|
var storedHash string
|
||||||
|
err := db.QueryRow(`
|
||||||
|
SELECT id, password_hash
|
||||||
|
FROM players
|
||||||
|
WHERE username = ?`,
|
||||||
|
username,
|
||||||
|
).Scan(&id, &storedHash)
|
||||||
|
|
||||||
|
if err == sql.ErrNoRows {
|
||||||
|
return 0, ErrInvalidCredentials
|
||||||
|
}
|
||||||
|
if err != nil {
|
||||||
|
return 0, err
|
||||||
|
}
|
||||||
|
|
||||||
|
if storedHash != hashPassword(password) {
|
||||||
|
return 0, ErrInvalidCredentials
|
||||||
|
}
|
||||||
|
|
||||||
|
return id, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func SavePlayerState(playerID int, x, y int) error {
|
||||||
|
_, err := db.Exec(`
|
||||||
|
INSERT OR REPLACE INTO player_states (
|
||||||
|
player_id, x, y, last_seen
|
||||||
|
) VALUES (?, ?, ?, ?)`,
|
||||||
|
playerID, x, y, time.Now().UTC(),
|
||||||
|
)
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
|
||||||
|
func LoadPlayerState(playerID int) (x, y int, err error) {
|
||||||
|
err = db.QueryRow(`
|
||||||
|
SELECT x, y FROM player_states
|
||||||
|
WHERE player_id = ?`,
|
||||||
|
playerID,
|
||||||
|
).Scan(&x, &y)
|
||||||
|
if err == sql.ErrNoRows {
|
||||||
|
// Return default position for new players
|
||||||
|
return 5, 5, nil
|
||||||
|
}
|
||||||
|
return x, y, err
|
||||||
|
}
|
||||||
|
|
||||||
|
func GetUsername(playerID int) (string, error) {
|
||||||
|
var username string
|
||||||
|
err := db.QueryRow("SELECT username FROM players WHERE id = ?", playerID).Scan(&username)
|
||||||
|
return username, err
|
||||||
|
}
|
5
go.mod
5
go.mod
@ -2,4 +2,7 @@ module gitea.boner.be/bdnugget/goonserver
|
|||||||
|
|
||||||
go 1.23.0
|
go 1.23.0
|
||||||
|
|
||||||
require google.golang.org/protobuf v1.36.3
|
require (
|
||||||
|
github.com/mattn/go-sqlite3 v1.14.24
|
||||||
|
google.golang.org/protobuf v1.36.3
|
||||||
|
)
|
||||||
|
2
go.sum
2
go.sum
@ -1,5 +1,7 @@
|
|||||||
github.com/google/go-cmp v0.5.5 h1:Khx7svrCpmxxtHBq5j2mp/xVjsi8hQMfNLvJFAlrGgU=
|
github.com/google/go-cmp v0.5.5 h1:Khx7svrCpmxxtHBq5j2mp/xVjsi8hQMfNLvJFAlrGgU=
|
||||||
github.com/google/go-cmp v0.5.5/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
|
github.com/google/go-cmp v0.5.5/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
|
||||||
|
github.com/mattn/go-sqlite3 v1.14.24 h1:tpSp2G2KyMnnQu99ngJ47EIkWVmliIizyZBfPrBWDRM=
|
||||||
|
github.com/mattn/go-sqlite3 v1.14.24/go.mod h1:Uh1q+B4BYcTPb+yiD3kU8Ct7aC0hY9fxUwlHK0RXw+Y=
|
||||||
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543 h1:E7g+9GITq07hpfrRu66IVDexMakfv52eLZ2CXBWiKr4=
|
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543 h1:E7g+9GITq07hpfrRu66IVDexMakfv52eLZ2CXBWiKr4=
|
||||||
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||||
google.golang.org/protobuf v1.36.3 h1:82DV7MYdb8anAVi3qge1wSnMDrnKK7ebr+I0hHRN1BU=
|
google.golang.org/protobuf v1.36.3 h1:82DV7MYdb8anAVi3qge1wSnMDrnKK7ebr+I0hHRN1BU=
|
||||||
|
243
main.go
243
main.go
@ -11,19 +11,22 @@ import (
|
|||||||
"time"
|
"time"
|
||||||
|
|
||||||
pb "gitea.boner.be/bdnugget/goonserver/actions"
|
pb "gitea.boner.be/bdnugget/goonserver/actions"
|
||||||
|
"gitea.boner.be/bdnugget/goonserver/db"
|
||||||
|
|
||||||
"google.golang.org/protobuf/proto"
|
"google.golang.org/protobuf/proto"
|
||||||
)
|
)
|
||||||
|
|
||||||
const (
|
const (
|
||||||
port = ":6969" // Port to listen on
|
port = ":6969" // Port to listen on
|
||||||
tickRate = 600 * time.Millisecond
|
tickRate = 600 * time.Millisecond
|
||||||
|
protoVersion = 1
|
||||||
)
|
)
|
||||||
|
|
||||||
type Player struct {
|
type Player struct {
|
||||||
sync.Mutex
|
sync.Mutex
|
||||||
ID int
|
ID int
|
||||||
X, Y int // Position on the game grid
|
X, Y int
|
||||||
|
Username string
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -36,6 +39,10 @@ var (
|
|||||||
)
|
)
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
|
if err := db.InitDB("goonserver.db"); err != nil {
|
||||||
|
log.Fatalf("Failed to initialize database: %v", err)
|
||||||
|
}
|
||||||
|
|
||||||
ln, err := net.Listen("tcp", port)
|
ln, err := net.Listen("tcp", port)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
log.Fatalf("Failed to listen on port %s: %v", port, err)
|
log.Fatalf("Failed to listen on port %s: %v", port, err)
|
||||||
@ -47,6 +54,15 @@ func main() {
|
|||||||
ticker := time.NewTicker(tickRate)
|
ticker := time.NewTicker(tickRate)
|
||||||
defer ticker.Stop()
|
defer ticker.Stop()
|
||||||
|
|
||||||
|
// Start registration attempt cleanup goroutine
|
||||||
|
go func() {
|
||||||
|
ticker := time.NewTicker(time.Hour)
|
||||||
|
defer ticker.Stop()
|
||||||
|
for range ticker.C {
|
||||||
|
db.CleanupOldAttempts()
|
||||||
|
}
|
||||||
|
}()
|
||||||
|
|
||||||
// Handle incoming connections in a separate goroutine
|
// Handle incoming connections in a separate goroutine
|
||||||
go func() {
|
go func() {
|
||||||
for {
|
for {
|
||||||
@ -68,34 +84,181 @@ func main() {
|
|||||||
func handleConnection(conn net.Conn) {
|
func handleConnection(conn net.Conn) {
|
||||||
defer conn.Close()
|
defer conn.Close()
|
||||||
|
|
||||||
mu.Lock()
|
// Get client IP
|
||||||
playerID := len(players) + 1
|
remoteAddr := conn.RemoteAddr().String()
|
||||||
newPlayer := &Player{ID: playerID, X: 5, Y: 5}
|
ip, _, err := net.SplitHostPort(remoteAddr)
|
||||||
players[playerID] = newPlayer
|
if err != nil {
|
||||||
playerConns[playerID] = conn
|
log.Printf("Failed to parse remote address: %v", err)
|
||||||
mu.Unlock()
|
|
||||||
fmt.Printf("Player %d connected\n", playerID)
|
|
||||||
|
|
||||||
// Send player ID to the client
|
|
||||||
serverMsg := &pb.ServerMessage{
|
|
||||||
PlayerId: int32(playerID),
|
|
||||||
CurrentTick: 0,
|
|
||||||
}
|
|
||||||
if err := writeMessage(conn, serverMsg); err != nil {
|
|
||||||
log.Printf("Failed to send player ID to player %d: %v", playerID, err)
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
// Listen for incoming actions from this player
|
// Read initial message for player ID
|
||||||
reader := bufio.NewReader(conn)
|
reader := bufio.NewReader(conn)
|
||||||
|
|
||||||
|
// Wait for authentication
|
||||||
|
lengthBuf := make([]byte, 4)
|
||||||
|
if _, err := io.ReadFull(reader, lengthBuf); err != nil {
|
||||||
|
log.Printf("Failed to read auth message length: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
messageLength := binary.BigEndian.Uint32(lengthBuf)
|
||||||
|
|
||||||
|
messageBuf := make([]byte, messageLength)
|
||||||
|
if _, err := io.ReadFull(reader, messageBuf); err != nil {
|
||||||
|
log.Printf("Failed to read auth message: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
batch := &pb.ActionBatch{}
|
||||||
|
if err := proto.Unmarshal(messageBuf, batch); err != nil {
|
||||||
|
log.Printf("Failed to unmarshal auth message: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if len(batch.Actions) == 0 {
|
||||||
|
log.Printf("No auth action received")
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
action := batch.Actions[0]
|
||||||
|
var playerID int
|
||||||
|
var authErr error
|
||||||
|
|
||||||
|
if batch.ProtocolVersion == 0 {
|
||||||
|
response := &pb.ServerMessage{
|
||||||
|
AuthSuccess: false,
|
||||||
|
ErrorMessage: "Client using outdated protocol (pre-versioning)",
|
||||||
|
ProtocolVersion: protoVersion,
|
||||||
|
}
|
||||||
|
writeMessage(conn, response)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if batch.ProtocolVersion < protoVersion {
|
||||||
|
response := &pb.ServerMessage{
|
||||||
|
AuthSuccess: false,
|
||||||
|
ErrorMessage: fmt.Sprintf("Client protocol version too old (client: %d, required: %d)", batch.ProtocolVersion, protoVersion),
|
||||||
|
ProtocolVersion: protoVersion,
|
||||||
|
}
|
||||||
|
writeMessage(conn, response)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
switch action.Type {
|
||||||
|
case pb.Action_REGISTER:
|
||||||
|
if err := db.CheckRegistrationLimit(ip); err != nil {
|
||||||
|
response := &pb.ServerMessage{
|
||||||
|
AuthSuccess: false,
|
||||||
|
ErrorMessage: err.Error(),
|
||||||
|
}
|
||||||
|
writeMessage(conn, response)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
playerID, authErr = db.RegisterPlayer(action.Username, action.Password)
|
||||||
|
case pb.Action_LOGIN:
|
||||||
|
playerID, authErr = db.AuthenticatePlayer(action.Username, action.Password)
|
||||||
|
default:
|
||||||
|
log.Printf("Invalid initial action type: %v", action.Type)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send auth response
|
||||||
|
response := &pb.ServerMessage{
|
||||||
|
PlayerId: int32(playerID),
|
||||||
|
AuthSuccess: authErr == nil,
|
||||||
|
}
|
||||||
|
if authErr != nil {
|
||||||
|
response.ErrorMessage = authErr.Error()
|
||||||
|
if err := writeMessage(conn, response); err != nil {
|
||||||
|
log.Printf("Failed to send auth response: %v", err)
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Load last known position
|
||||||
|
x, y, err := db.LoadPlayerState(playerID)
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error loading state for player %d: %v", playerID, err)
|
||||||
|
x, y = 5, 5 // Default position
|
||||||
|
}
|
||||||
|
|
||||||
|
username, err := db.GetUsername(playerID)
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error getting username for player %d: %v", playerID, err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
player := &Player{
|
||||||
|
ID: playerID,
|
||||||
|
X: x,
|
||||||
|
Y: y,
|
||||||
|
Username: username,
|
||||||
|
}
|
||||||
|
|
||||||
|
// Prevent multiple logins
|
||||||
|
mu.Lock()
|
||||||
|
for _, p := range players {
|
||||||
|
if p.Username == username {
|
||||||
|
mu.Unlock()
|
||||||
|
response := &pb.ServerMessage{
|
||||||
|
AuthSuccess: false,
|
||||||
|
ErrorMessage: "Account already logged in",
|
||||||
|
}
|
||||||
|
writeMessage(conn, response)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
}
|
||||||
|
players[playerID] = player
|
||||||
|
playerConns[playerID] = conn
|
||||||
|
mu.Unlock()
|
||||||
|
|
||||||
|
// Send initial state with correct position
|
||||||
|
response = &pb.ServerMessage{
|
||||||
|
PlayerId: int32(playerID),
|
||||||
|
AuthSuccess: true,
|
||||||
|
Players: []*pb.PlayerState{{
|
||||||
|
PlayerId: int32(playerID),
|
||||||
|
X: int32(x),
|
||||||
|
Y: int32(y),
|
||||||
|
Username: username,
|
||||||
|
}},
|
||||||
|
ProtocolVersion: protoVersion,
|
||||||
|
}
|
||||||
|
|
||||||
|
addSystemMessage(fmt.Sprintf("%s connected", username))
|
||||||
|
|
||||||
|
// Ensure player state is saved on any kind of disconnect
|
||||||
|
defer func() {
|
||||||
|
if err := db.SavePlayerState(playerID, player.X, player.Y); err != nil {
|
||||||
|
log.Printf("Error saving state for player %d: %v", playerID, err)
|
||||||
|
}
|
||||||
|
addSystemMessage(fmt.Sprintf("%s disconnected", player.Username))
|
||||||
|
mu.Lock()
|
||||||
|
delete(players, playerID)
|
||||||
|
delete(playerConns, playerID)
|
||||||
|
delete(actionQueue, playerID)
|
||||||
|
mu.Unlock()
|
||||||
|
log.Printf("Player %d disconnected", playerID)
|
||||||
|
}()
|
||||||
|
|
||||||
|
// Send player ID to client
|
||||||
|
if err := writeMessage(conn, response); err != nil {
|
||||||
|
log.Printf("Failed to send player ID: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
fmt.Printf("Player %d connected\n", playerID)
|
||||||
|
|
||||||
|
// Listen for incoming actions from this player
|
||||||
for {
|
for {
|
||||||
// Read message length
|
// Read message length
|
||||||
lengthBuf := make([]byte, 4)
|
lengthBuf := make([]byte, 4)
|
||||||
if _, err := io.ReadFull(reader, lengthBuf); err != nil {
|
if _, err := io.ReadFull(reader, lengthBuf); err != nil {
|
||||||
log.Printf("Error reading message length from player %d: %v", playerID, err)
|
if err == io.EOF {
|
||||||
delete(players, playerID)
|
log.Printf("Player %d disconnected gracefully", playerID)
|
||||||
delete(playerConns, playerID)
|
} else {
|
||||||
delete(actionQueue, playerID)
|
log.Printf("Error reading message length from player %d: %v", playerID, err)
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
messageLength := binary.BigEndian.Uint32(lengthBuf)
|
messageLength := binary.BigEndian.Uint32(lengthBuf)
|
||||||
@ -104,9 +267,6 @@ func handleConnection(conn net.Conn) {
|
|||||||
messageBuf := make([]byte, messageLength)
|
messageBuf := make([]byte, messageLength)
|
||||||
if _, err := io.ReadFull(reader, messageBuf); err != nil {
|
if _, err := io.ReadFull(reader, messageBuf); err != nil {
|
||||||
log.Printf("Error reading message from player %d: %v", playerID, err)
|
log.Printf("Error reading message from player %d: %v", playerID, err)
|
||||||
delete(players, playerID)
|
|
||||||
delete(playerConns, playerID)
|
|
||||||
delete(actionQueue, playerID)
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -120,10 +280,7 @@ func handleConnection(conn net.Conn) {
|
|||||||
if batch.PlayerId == int32(playerID) {
|
if batch.PlayerId == int32(playerID) {
|
||||||
for _, action := range batch.Actions {
|
for _, action := range batch.Actions {
|
||||||
if action.Type == pb.Action_DISCONNECT {
|
if action.Type == pb.Action_DISCONNECT {
|
||||||
log.Printf("Player %d disconnected gracefully", playerID)
|
log.Printf("Player %d requested disconnect", playerID)
|
||||||
delete(players, playerID)
|
|
||||||
delete(playerConns, playerID)
|
|
||||||
delete(actionQueue, playerID)
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -133,11 +290,34 @@ func handleConnection(conn net.Conn) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func addChatMessage(playerID int32, content string) {
|
func addChatMessage(playerID int32, content string) {
|
||||||
|
player, exists := players[int(playerID)]
|
||||||
|
if !exists {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
chatMutex.Lock()
|
chatMutex.Lock()
|
||||||
defer chatMutex.Unlock()
|
defer chatMutex.Unlock()
|
||||||
|
|
||||||
msg := &pb.ChatMessage{
|
msg := &pb.ChatMessage{
|
||||||
PlayerId: playerID,
|
PlayerId: playerID,
|
||||||
|
Username: player.Username,
|
||||||
|
Content: content,
|
||||||
|
Timestamp: time.Now().UnixNano(),
|
||||||
|
}
|
||||||
|
|
||||||
|
if len(chatHistory) >= 100 {
|
||||||
|
chatHistory = chatHistory[1:]
|
||||||
|
}
|
||||||
|
chatHistory = append(chatHistory, msg)
|
||||||
|
}
|
||||||
|
|
||||||
|
func addSystemMessage(content string) {
|
||||||
|
chatMutex.Lock()
|
||||||
|
defer chatMutex.Unlock()
|
||||||
|
|
||||||
|
msg := &pb.ChatMessage{
|
||||||
|
PlayerId: 0, // System messages use ID 0
|
||||||
|
Username: "System",
|
||||||
Content: content,
|
Content: content,
|
||||||
Timestamp: time.Now().UnixNano(),
|
Timestamp: time.Now().UnixNano(),
|
||||||
}
|
}
|
||||||
@ -185,6 +365,7 @@ func processActions() {
|
|||||||
PlayerId: int32(id),
|
PlayerId: int32(id),
|
||||||
X: int32(p.X),
|
X: int32(p.X),
|
||||||
Y: int32(p.Y),
|
Y: int32(p.Y),
|
||||||
|
Username: p.Username,
|
||||||
})
|
})
|
||||||
p.Unlock()
|
p.Unlock()
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user