Merge pull request 'feature/db' (#2) from feature/db into master
Reviewed-on: #2
This commit is contained in:
commit
e3c570349c
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
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*.db
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@ -26,6 +26,8 @@ const (
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Action_MOVE Action_ActionType = 0
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Action_CHAT Action_ActionType = 1
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Action_DISCONNECT Action_ActionType = 2
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Action_LOGIN Action_ActionType = 3
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Action_REGISTER Action_ActionType = 4
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)
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// Enum value maps for Action_ActionType.
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@ -34,11 +36,15 @@ var (
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0: "MOVE",
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1: "CHAT",
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2: "DISCONNECT",
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3: "LOGIN",
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4: "REGISTER",
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}
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Action_ActionType_value = map[string]int32{
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"MOVE": 0,
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"CHAT": 1,
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"DISCONNECT": 2,
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"LOGIN": 3,
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"REGISTER": 4,
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}
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)
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@ -76,6 +82,8 @@ type Action struct {
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Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
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PlayerId int32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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ChatMessage string `protobuf:"bytes,5,opt,name=chat_message,json=chatMessage,proto3" json:"chat_message,omitempty"`
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Username string `protobuf:"bytes,6,opt,name=username,proto3" json:"username,omitempty"`
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Password string `protobuf:"bytes,7,opt,name=password,proto3" json:"password,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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@ -145,13 +153,28 @@ func (x *Action) GetChatMessage() string {
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return ""
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}
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func (x *Action) GetUsername() string {
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if x != nil {
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return x.Username
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}
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return ""
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}
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func (x *Action) GetPassword() string {
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if x != nil {
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return x.Password
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}
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return ""
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}
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type ActionBatch struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Actions []*Action `protobuf:"bytes,2,rep,name=actions,proto3" json:"actions,omitempty"`
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Tick int64 `protobuf:"varint,3,opt,name=tick,proto3" json:"tick,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Actions []*Action `protobuf:"bytes,2,rep,name=actions,proto3" json:"actions,omitempty"`
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Tick int64 `protobuf:"varint,3,opt,name=tick,proto3" json:"tick,omitempty"`
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ProtocolVersion int32 `protobuf:"varint,4,opt,name=protocol_version,json=protocolVersion,proto3" json:"protocol_version,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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func (x *ActionBatch) Reset() {
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@ -205,11 +228,19 @@ func (x *ActionBatch) GetTick() int64 {
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return 0
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}
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func (x *ActionBatch) GetProtocolVersion() int32 {
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if x != nil {
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return x.ProtocolVersion
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}
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return 0
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}
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type PlayerState struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"`
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Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
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Username string `protobuf:"bytes,4,opt,name=username,proto3" json:"username,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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@ -265,11 +296,19 @@ func (x *PlayerState) GetY() int32 {
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return 0
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}
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func (x *PlayerState) GetUsername() string {
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if x != nil {
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return x.Username
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}
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return ""
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}
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type ChatMessage struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Content string `protobuf:"bytes,2,opt,name=content,proto3" json:"content,omitempty"`
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Timestamp int64 `protobuf:"varint,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"`
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Username string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"`
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Content string `protobuf:"bytes,3,opt,name=content,proto3" json:"content,omitempty"`
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Timestamp int64 `protobuf:"varint,4,opt,name=timestamp,proto3" json:"timestamp,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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@ -311,6 +350,13 @@ func (x *ChatMessage) GetPlayerId() int32 {
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return 0
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}
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func (x *ChatMessage) GetUsername() string {
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if x != nil {
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return x.Username
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}
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return ""
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}
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func (x *ChatMessage) GetContent() string {
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if x != nil {
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return x.Content
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@ -326,13 +372,16 @@ func (x *ChatMessage) GetTimestamp() int64 {
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}
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type ServerMessage struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"`
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CurrentTick int64 `protobuf:"varint,3,opt,name=current_tick,json=currentTick,proto3" json:"current_tick,omitempty"`
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ChatMessages []*ChatMessage `protobuf:"bytes,4,rep,name=chat_messages,json=chatMessages,proto3" json:"chat_messages,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"`
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CurrentTick int64 `protobuf:"varint,3,opt,name=current_tick,json=currentTick,proto3" json:"current_tick,omitempty"`
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ChatMessages []*ChatMessage `protobuf:"bytes,4,rep,name=chat_messages,json=chatMessages,proto3" json:"chat_messages,omitempty"`
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AuthSuccess bool `protobuf:"varint,5,opt,name=auth_success,json=authSuccess,proto3" json:"auth_success,omitempty"`
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ErrorMessage string `protobuf:"bytes,6,opt,name=error_message,json=errorMessage,proto3" json:"error_message,omitempty"`
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ProtocolVersion int32 `protobuf:"varint,7,opt,name=protocol_version,json=protocolVersion,proto3" json:"protocol_version,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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func (x *ServerMessage) Reset() {
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@ -393,11 +442,32 @@ func (x *ServerMessage) GetChatMessages() []*ChatMessage {
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return nil
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}
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func (x *ServerMessage) GetAuthSuccess() bool {
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if x != nil {
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return x.AuthSuccess
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}
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return false
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}
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func (x *ServerMessage) GetErrorMessage() string {
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if x != nil {
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return x.ErrorMessage
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}
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return ""
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}
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func (x *ServerMessage) GetProtocolVersion() int32 {
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if x != nil {
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return x.ProtocolVersion
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}
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return 0
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}
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var File_actions_proto protoreflect.FileDescriptor
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||||
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var file_actions_proto_rawDesc = []byte{
|
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@ -406,43 +476,62 @@ var file_actions_proto_rawDesc = []byte{
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0x63, 0x6b, 0x18, 0x03, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x74, 0x69, 0x63, 0x6b, 0x12, 0x29,
|
||||
0x0a, 0x10, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x5f, 0x76, 0x65, 0x72, 0x73, 0x69,
|
||||
0x6f, 0x6e, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63,
|
||||
0x6f, 0x6c, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x22, 0x62, 0x0a, 0x0b, 0x50, 0x6c, 0x61,
|
||||
0x79, 0x65, 0x72, 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x1b, 0x0a, 0x09, 0x70, 0x6c, 0x61, 0x79,
|
||||
0x65, 0x72, 0x5f, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x70, 0x6c, 0x61,
|
||||
0x79, 0x65, 0x72, 0x49, 0x64, 0x12, 0x0c, 0x0a, 0x01, 0x78, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05,
|
||||
0x52, 0x01, 0x78, 0x12, 0x0c, 0x0a, 0x01, 0x79, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x01,
|
||||
0x79, 0x12, 0x1a, 0x0a, 0x08, 0x75, 0x73, 0x65, 0x72, 0x6e, 0x61, 0x6d, 0x65, 0x18, 0x04, 0x20,
|
||||
0x01, 0x28, 0x09, 0x52, 0x08, 0x75, 0x73, 0x65, 0x72, 0x6e, 0x61, 0x6d, 0x65, 0x22, 0x7e, 0x0a,
|
||||
0x0b, 0x43, 0x68, 0x61, 0x74, 0x4d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x12, 0x1b, 0x0a, 0x09,
|
||||
0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x5f, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x08, 0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x49, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x75, 0x73, 0x65,
|
||||
0x72, 0x6e, 0x61, 0x6d, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x75, 0x73, 0x65,
|
||||
0x72, 0x6e, 0x61, 0x6d, 0x65, 0x12, 0x18, 0x0a, 0x07, 0x63, 0x6f, 0x6e, 0x74, 0x65, 0x6e, 0x74,
|
||||
0x18, 0x03, 0x20, 0x01, 0x28, 0x09, 0x52, 0x07, 0x63, 0x6f, 0x6e, 0x74, 0x65, 0x6e, 0x74, 0x12,
|
||||
0x1c, 0x0a, 0x09, 0x74, 0x69, 0x6d, 0x65, 0x73, 0x74, 0x61, 0x6d, 0x70, 0x18, 0x04, 0x20, 0x01,
|
||||
0x28, 0x03, 0x52, 0x09, 0x74, 0x69, 0x6d, 0x65, 0x73, 0x74, 0x61, 0x6d, 0x70, 0x22, 0xad, 0x02,
|
||||
0x0a, 0x0d, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x4d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x12,
|
||||
0x1b, 0x0a, 0x09, 0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x5f, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x05, 0x52, 0x08, 0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x49, 0x64, 0x12, 0x2e, 0x0a, 0x07,
|
||||
0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x73, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x14, 0x2e,
|
||||
0x61, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x2e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x53, 0x74,
|
||||
0x61, 0x74, 0x65, 0x52, 0x07, 0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x73, 0x12, 0x21, 0x0a, 0x0c,
|
||||
0x63, 0x75, 0x72, 0x72, 0x65, 0x6e, 0x74, 0x5f, 0x74, 0x69, 0x63, 0x6b, 0x18, 0x03, 0x20, 0x01,
|
||||
0x28, 0x03, 0x52, 0x0b, 0x63, 0x75, 0x72, 0x72, 0x65, 0x6e, 0x74, 0x54, 0x69, 0x63, 0x6b, 0x12,
|
||||
0x39, 0x0a, 0x0d, 0x63, 0x68, 0x61, 0x74, 0x5f, 0x6d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x73,
|
||||
0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x14, 0x2e, 0x61, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73,
|
||||
0x2e, 0x43, 0x68, 0x61, 0x74, 0x4d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x52, 0x0c, 0x63, 0x68,
|
||||
0x61, 0x74, 0x4d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x73, 0x12, 0x21, 0x0a, 0x0c, 0x61, 0x75,
|
||||
0x74, 0x68, 0x5f, 0x73, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x18, 0x05, 0x20, 0x01, 0x28, 0x08,
|
||||
0x52, 0x0b, 0x61, 0x75, 0x74, 0x68, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x12, 0x23, 0x0a,
|
||||
0x0d, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x5f, 0x6d, 0x65, 0x73, 0x73, 0x61, 0x67, 0x65, 0x18, 0x06,
|
||||
0x20, 0x01, 0x28, 0x09, 0x52, 0x0c, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x4d, 0x65, 0x73, 0x73, 0x61,
|
||||
0x67, 0x65, 0x12, 0x29, 0x0a, 0x10, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x5f, 0x76,
|
||||
0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x18, 0x07, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0f, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x42, 0x2c, 0x5a,
|
||||
0x2a, 0x67, 0x69, 0x74, 0x65, 0x61, 0x2e, 0x62, 0x6f, 0x6e, 0x65, 0x72, 0x2e, 0x62, 0x65, 0x2f,
|
||||
0x62, 0x64, 0x6e, 0x75, 0x67, 0x67, 0x65, 0x74, 0x2f, 0x67, 0x6f, 0x6f, 0x6e, 0x73, 0x65, 0x72,
|
||||
0x76, 0x65, 0x72, 0x2f, 0x61, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x62, 0x06, 0x70, 0x72, 0x6f,
|
||||
0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -9,6 +9,8 @@ message Action {
|
||||
MOVE = 0;
|
||||
CHAT = 1;
|
||||
DISCONNECT = 2;
|
||||
LOGIN = 3;
|
||||
REGISTER = 4;
|
||||
}
|
||||
|
||||
ActionType type = 1;
|
||||
@ -16,24 +18,29 @@ message Action {
|
||||
int32 y = 3;
|
||||
int32 player_id = 4;
|
||||
string chat_message = 5;
|
||||
string username = 6;
|
||||
string password = 7;
|
||||
}
|
||||
|
||||
message ActionBatch {
|
||||
int32 player_id = 1;
|
||||
repeated Action actions = 2;
|
||||
int64 tick = 3;
|
||||
int32 protocol_version = 4;
|
||||
}
|
||||
|
||||
message PlayerState {
|
||||
int32 player_id = 1;
|
||||
int32 x = 2;
|
||||
int32 y = 3;
|
||||
string username = 4;
|
||||
}
|
||||
|
||||
message ChatMessage {
|
||||
int32 player_id = 1;
|
||||
string content = 2;
|
||||
int64 timestamp = 3;
|
||||
string username = 2;
|
||||
string content = 3;
|
||||
int64 timestamp = 4;
|
||||
}
|
||||
|
||||
message ServerMessage {
|
||||
@ -41,4 +48,7 @@ message ServerMessage {
|
||||
repeated PlayerState players = 2;
|
||||
int64 current_tick = 3;
|
||||
repeated ChatMessage chat_messages = 4;
|
||||
bool auth_success = 5;
|
||||
string error_message = 6;
|
||||
int32 protocol_version = 7;
|
||||
}
|
||||
|
188
db/db.go
Normal file
188
db/db.go
Normal file
@ -0,0 +1,188 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"crypto/sha256"
|
||||
"database/sql"
|
||||
"encoding/hex"
|
||||
"errors"
|
||||
"fmt"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
_ "github.com/mattn/go-sqlite3"
|
||||
)
|
||||
|
||||
var db *sql.DB
|
||||
|
||||
var (
|
||||
ErrUserExists = errors.New("username already exists")
|
||||
ErrInvalidCredentials = errors.New("invalid username or password")
|
||||
)
|
||||
|
||||
const (
|
||||
maxRegistrationsPerIP = 3 // Maximum registrations allowed per IP
|
||||
registrationWindow = 24 * time.Hour // Time window for rate limiting
|
||||
)
|
||||
|
||||
type registrationAttempt struct {
|
||||
count int
|
||||
firstTry time.Time
|
||||
}
|
||||
|
||||
var (
|
||||
registrationAttempts = make(map[string]*registrationAttempt)
|
||||
rateLimitMutex sync.RWMutex
|
||||
)
|
||||
|
||||
func CleanupOldAttempts() {
|
||||
rateLimitMutex.Lock()
|
||||
defer rateLimitMutex.Unlock()
|
||||
|
||||
now := time.Now()
|
||||
for ip, attempt := range registrationAttempts {
|
||||
if now.Sub(attempt.firstTry) > registrationWindow {
|
||||
delete(registrationAttempts, ip)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func CheckRegistrationLimit(ip string) error {
|
||||
rateLimitMutex.Lock()
|
||||
defer rateLimitMutex.Unlock()
|
||||
|
||||
now := time.Now()
|
||||
attempt, exists := registrationAttempts[ip]
|
||||
|
||||
if !exists {
|
||||
registrationAttempts[ip] = ®istrationAttempt{
|
||||
count: 1,
|
||||
firstTry: now,
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Reset if window has passed
|
||||
if now.Sub(attempt.firstTry) > registrationWindow {
|
||||
attempt.count = 1
|
||||
attempt.firstTry = now
|
||||
return nil
|
||||
}
|
||||
|
||||
if attempt.count >= maxRegistrationsPerIP {
|
||||
return fmt.Errorf("registration limit reached for this IP. Please try again in %v",
|
||||
registrationWindow-now.Sub(attempt.firstTry))
|
||||
}
|
||||
|
||||
attempt.count++
|
||||
return nil
|
||||
}
|
||||
|
||||
func InitDB(dbPath string) error {
|
||||
var err error
|
||||
db, err = sql.Open("sqlite3", dbPath)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Create tables if they don't exist
|
||||
_, err = db.Exec(`
|
||||
CREATE TABLE IF NOT EXISTS players (
|
||||
id INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||
username TEXT UNIQUE NOT NULL,
|
||||
password_hash TEXT NOT NULL,
|
||||
created_at DATETIME NOT NULL
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS player_states (
|
||||
player_id INTEGER PRIMARY KEY,
|
||||
x INTEGER NOT NULL,
|
||||
y INTEGER NOT NULL,
|
||||
last_seen DATETIME NOT NULL,
|
||||
FOREIGN KEY(player_id) REFERENCES players(id)
|
||||
);
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
func hashPassword(password string) string {
|
||||
hash := sha256.Sum256([]byte(password))
|
||||
return hex.EncodeToString(hash[:])
|
||||
}
|
||||
|
||||
func RegisterPlayer(username, password string) (int, error) {
|
||||
// Check if username exists
|
||||
var exists bool
|
||||
err := db.QueryRow("SELECT EXISTS(SELECT 1 FROM players WHERE username = ?)", username).Scan(&exists)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
if exists {
|
||||
return 0, ErrUserExists
|
||||
}
|
||||
|
||||
// Create new player
|
||||
result, err := db.Exec(`
|
||||
INSERT INTO players (username, password_hash, created_at)
|
||||
VALUES (?, ?, ?)`,
|
||||
username, hashPassword(password), time.Now().UTC(),
|
||||
)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
||||
id, err := result.LastInsertId()
|
||||
return int(id), err
|
||||
}
|
||||
|
||||
func AuthenticatePlayer(username, password string) (int, error) {
|
||||
var id int
|
||||
var storedHash string
|
||||
err := db.QueryRow(`
|
||||
SELECT id, password_hash
|
||||
FROM players
|
||||
WHERE username = ?`,
|
||||
username,
|
||||
).Scan(&id, &storedHash)
|
||||
|
||||
if err == sql.ErrNoRows {
|
||||
return 0, ErrInvalidCredentials
|
||||
}
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
||||
if storedHash != hashPassword(password) {
|
||||
return 0, ErrInvalidCredentials
|
||||
}
|
||||
|
||||
return id, nil
|
||||
}
|
||||
|
||||
func SavePlayerState(playerID int, x, y int) error {
|
||||
_, err := db.Exec(`
|
||||
INSERT OR REPLACE INTO player_states (
|
||||
player_id, x, y, last_seen
|
||||
) VALUES (?, ?, ?, ?)`,
|
||||
playerID, x, y, time.Now().UTC(),
|
||||
)
|
||||
return err
|
||||
}
|
||||
|
||||
func LoadPlayerState(playerID int) (x, y int, err error) {
|
||||
err = db.QueryRow(`
|
||||
SELECT x, y FROM player_states
|
||||
WHERE player_id = ?`,
|
||||
playerID,
|
||||
).Scan(&x, &y)
|
||||
if err == sql.ErrNoRows {
|
||||
// Return default position for new players
|
||||
return 5, 5, nil
|
||||
}
|
||||
return x, y, err
|
||||
}
|
||||
|
||||
func GetUsername(playerID int) (string, error) {
|
||||
var username string
|
||||
err := db.QueryRow("SELECT username FROM players WHERE id = ?", playerID).Scan(&username)
|
||||
return username, err
|
||||
}
|
5
go.mod
5
go.mod
@ -2,4 +2,7 @@ module gitea.boner.be/bdnugget/goonserver
|
||||
|
||||
go 1.23.0
|
||||
|
||||
require google.golang.org/protobuf v1.36.3
|
||||
require (
|
||||
github.com/mattn/go-sqlite3 v1.14.24
|
||||
google.golang.org/protobuf v1.36.3
|
||||
)
|
||||
|
2
go.sum
2
go.sum
@ -1,5 +1,7 @@
|
||||
github.com/google/go-cmp v0.5.5 h1:Khx7svrCpmxxtHBq5j2mp/xVjsi8hQMfNLvJFAlrGgU=
|
||||
github.com/google/go-cmp v0.5.5/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
|
||||
github.com/mattn/go-sqlite3 v1.14.24 h1:tpSp2G2KyMnnQu99ngJ47EIkWVmliIizyZBfPrBWDRM=
|
||||
github.com/mattn/go-sqlite3 v1.14.24/go.mod h1:Uh1q+B4BYcTPb+yiD3kU8Ct7aC0hY9fxUwlHK0RXw+Y=
|
||||
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543 h1:E7g+9GITq07hpfrRu66IVDexMakfv52eLZ2CXBWiKr4=
|
||||
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
google.golang.org/protobuf v1.36.3 h1:82DV7MYdb8anAVi3qge1wSnMDrnKK7ebr+I0hHRN1BU=
|
||||
|
223
main.go
223
main.go
@ -11,19 +11,22 @@ import (
|
||||
"time"
|
||||
|
||||
pb "gitea.boner.be/bdnugget/goonserver/actions"
|
||||
"gitea.boner.be/bdnugget/goonserver/db"
|
||||
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
const (
|
||||
port = ":6969" // Port to listen on
|
||||
tickRate = 600 * time.Millisecond
|
||||
port = ":6969" // Port to listen on
|
||||
tickRate = 600 * time.Millisecond
|
||||
protoVersion = 1
|
||||
)
|
||||
|
||||
type Player struct {
|
||||
sync.Mutex
|
||||
ID int
|
||||
X, Y int // Position on the game grid
|
||||
ID int
|
||||
X, Y int
|
||||
Username string
|
||||
}
|
||||
|
||||
var (
|
||||
@ -36,6 +39,10 @@ var (
|
||||
)
|
||||
|
||||
func main() {
|
||||
if err := db.InitDB("goonserver.db"); err != nil {
|
||||
log.Fatalf("Failed to initialize database: %v", err)
|
||||
}
|
||||
|
||||
ln, err := net.Listen("tcp", port)
|
||||
if err != nil {
|
||||
log.Fatalf("Failed to listen on port %s: %v", port, err)
|
||||
@ -47,6 +54,15 @@ func main() {
|
||||
ticker := time.NewTicker(tickRate)
|
||||
defer ticker.Stop()
|
||||
|
||||
// Start registration attempt cleanup goroutine
|
||||
go func() {
|
||||
ticker := time.NewTicker(time.Hour)
|
||||
defer ticker.Stop()
|
||||
for range ticker.C {
|
||||
db.CleanupOldAttempts()
|
||||
}
|
||||
}()
|
||||
|
||||
// Handle incoming connections in a separate goroutine
|
||||
go func() {
|
||||
for {
|
||||
@ -68,34 +84,178 @@ func main() {
|
||||
func handleConnection(conn net.Conn) {
|
||||
defer conn.Close()
|
||||
|
||||
mu.Lock()
|
||||
playerID := len(players) + 1
|
||||
newPlayer := &Player{ID: playerID, X: 5, Y: 5}
|
||||
players[playerID] = newPlayer
|
||||
playerConns[playerID] = conn
|
||||
mu.Unlock()
|
||||
fmt.Printf("Player %d connected\n", playerID)
|
||||
|
||||
// Send player ID to the client
|
||||
serverMsg := &pb.ServerMessage{
|
||||
PlayerId: int32(playerID),
|
||||
CurrentTick: 0,
|
||||
}
|
||||
if err := writeMessage(conn, serverMsg); err != nil {
|
||||
log.Printf("Failed to send player ID to player %d: %v", playerID, err)
|
||||
// Get client IP
|
||||
remoteAddr := conn.RemoteAddr().String()
|
||||
ip, _, err := net.SplitHostPort(remoteAddr)
|
||||
if err != nil {
|
||||
log.Printf("Failed to parse remote address: %v", err)
|
||||
return
|
||||
}
|
||||
|
||||
// Listen for incoming actions from this player
|
||||
// Read initial message for player ID
|
||||
reader := bufio.NewReader(conn)
|
||||
|
||||
// Wait for authentication
|
||||
lengthBuf := make([]byte, 4)
|
||||
if _, err := io.ReadFull(reader, lengthBuf); err != nil {
|
||||
log.Printf("Failed to read auth message length: %v", err)
|
||||
return
|
||||
}
|
||||
messageLength := binary.BigEndian.Uint32(lengthBuf)
|
||||
|
||||
messageBuf := make([]byte, messageLength)
|
||||
if _, err := io.ReadFull(reader, messageBuf); err != nil {
|
||||
log.Printf("Failed to read auth message: %v", err)
|
||||
return
|
||||
}
|
||||
|
||||
batch := &pb.ActionBatch{}
|
||||
if err := proto.Unmarshal(messageBuf, batch); err != nil {
|
||||
log.Printf("Failed to unmarshal auth message: %v", err)
|
||||
return
|
||||
}
|
||||
|
||||
if len(batch.Actions) == 0 {
|
||||
log.Printf("No auth action received")
|
||||
return
|
||||
}
|
||||
|
||||
action := batch.Actions[0]
|
||||
var playerID int
|
||||
var authErr error
|
||||
|
||||
if batch.ProtocolVersion == 0 {
|
||||
response := &pb.ServerMessage{
|
||||
AuthSuccess: false,
|
||||
ErrorMessage: "Client using outdated protocol (pre-versioning)",
|
||||
ProtocolVersion: protoVersion,
|
||||
}
|
||||
writeMessage(conn, response)
|
||||
return
|
||||
}
|
||||
|
||||
if batch.ProtocolVersion < protoVersion {
|
||||
response := &pb.ServerMessage{
|
||||
AuthSuccess: false,
|
||||
ErrorMessage: fmt.Sprintf("Client protocol version too old (client: %d, required: %d)", batch.ProtocolVersion, protoVersion),
|
||||
ProtocolVersion: protoVersion,
|
||||
}
|
||||
writeMessage(conn, response)
|
||||
return
|
||||
}
|
||||
|
||||
switch action.Type {
|
||||
case pb.Action_REGISTER:
|
||||
if err := db.CheckRegistrationLimit(ip); err != nil {
|
||||
response := &pb.ServerMessage{
|
||||
AuthSuccess: false,
|
||||
ErrorMessage: err.Error(),
|
||||
}
|
||||
writeMessage(conn, response)
|
||||
return
|
||||
}
|
||||
playerID, authErr = db.RegisterPlayer(action.Username, action.Password)
|
||||
case pb.Action_LOGIN:
|
||||
playerID, authErr = db.AuthenticatePlayer(action.Username, action.Password)
|
||||
default:
|
||||
log.Printf("Invalid initial action type: %v", action.Type)
|
||||
return
|
||||
}
|
||||
|
||||
// Send auth response
|
||||
response := &pb.ServerMessage{
|
||||
PlayerId: int32(playerID),
|
||||
AuthSuccess: authErr == nil,
|
||||
}
|
||||
if authErr != nil {
|
||||
response.ErrorMessage = authErr.Error()
|
||||
if err := writeMessage(conn, response); err != nil {
|
||||
log.Printf("Failed to send auth response: %v", err)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Load last known position
|
||||
x, y, err := db.LoadPlayerState(playerID)
|
||||
if err != nil {
|
||||
log.Printf("Error loading state for player %d: %v", playerID, err)
|
||||
x, y = 5, 5 // Default position
|
||||
}
|
||||
|
||||
username, err := db.GetUsername(playerID)
|
||||
if err != nil {
|
||||
log.Printf("Error getting username for player %d: %v", playerID, err)
|
||||
return
|
||||
}
|
||||
|
||||
player := &Player{
|
||||
ID: playerID,
|
||||
X: x,
|
||||
Y: y,
|
||||
Username: username,
|
||||
}
|
||||
|
||||
// Prevent multiple logins
|
||||
mu.Lock()
|
||||
for _, p := range players {
|
||||
if p.Username == username {
|
||||
mu.Unlock()
|
||||
response := &pb.ServerMessage{
|
||||
AuthSuccess: false,
|
||||
ErrorMessage: "Account already logged in",
|
||||
}
|
||||
writeMessage(conn, response)
|
||||
return
|
||||
}
|
||||
}
|
||||
players[playerID] = player
|
||||
playerConns[playerID] = conn
|
||||
mu.Unlock()
|
||||
|
||||
// Send initial state with correct position
|
||||
response = &pb.ServerMessage{
|
||||
PlayerId: int32(playerID),
|
||||
AuthSuccess: true,
|
||||
Players: []*pb.PlayerState{{
|
||||
PlayerId: int32(playerID),
|
||||
X: int32(x),
|
||||
Y: int32(y),
|
||||
Username: username,
|
||||
}},
|
||||
ProtocolVersion: protoVersion,
|
||||
}
|
||||
|
||||
// Ensure player state is saved on any kind of disconnect
|
||||
defer func() {
|
||||
if err := db.SavePlayerState(playerID, player.X, player.Y); err != nil {
|
||||
log.Printf("Error saving state for player %d: %v", playerID, err)
|
||||
}
|
||||
mu.Lock()
|
||||
delete(players, playerID)
|
||||
delete(playerConns, playerID)
|
||||
delete(actionQueue, playerID)
|
||||
mu.Unlock()
|
||||
log.Printf("Player %d disconnected", playerID)
|
||||
}()
|
||||
|
||||
// Send player ID to client
|
||||
if err := writeMessage(conn, response); err != nil {
|
||||
log.Printf("Failed to send player ID: %v", err)
|
||||
return
|
||||
}
|
||||
|
||||
fmt.Printf("Player %d connected\n", playerID)
|
||||
|
||||
// Listen for incoming actions from this player
|
||||
for {
|
||||
// Read message length
|
||||
lengthBuf := make([]byte, 4)
|
||||
if _, err := io.ReadFull(reader, lengthBuf); err != nil {
|
||||
log.Printf("Error reading message length from player %d: %v", playerID, err)
|
||||
delete(players, playerID)
|
||||
delete(playerConns, playerID)
|
||||
delete(actionQueue, playerID)
|
||||
if err == io.EOF {
|
||||
log.Printf("Player %d disconnected gracefully", playerID)
|
||||
} else {
|
||||
log.Printf("Error reading message length from player %d: %v", playerID, err)
|
||||
}
|
||||
return
|
||||
}
|
||||
messageLength := binary.BigEndian.Uint32(lengthBuf)
|
||||
@ -104,9 +264,6 @@ func handleConnection(conn net.Conn) {
|
||||
messageBuf := make([]byte, messageLength)
|
||||
if _, err := io.ReadFull(reader, messageBuf); err != nil {
|
||||
log.Printf("Error reading message from player %d: %v", playerID, err)
|
||||
delete(players, playerID)
|
||||
delete(playerConns, playerID)
|
||||
delete(actionQueue, playerID)
|
||||
return
|
||||
}
|
||||
|
||||
@ -120,10 +277,7 @@ func handleConnection(conn net.Conn) {
|
||||
if batch.PlayerId == int32(playerID) {
|
||||
for _, action := range batch.Actions {
|
||||
if action.Type == pb.Action_DISCONNECT {
|
||||
log.Printf("Player %d disconnected gracefully", playerID)
|
||||
delete(players, playerID)
|
||||
delete(playerConns, playerID)
|
||||
delete(actionQueue, playerID)
|
||||
log.Printf("Player %d requested disconnect", playerID)
|
||||
return
|
||||
}
|
||||
}
|
||||
@ -133,11 +287,17 @@ func handleConnection(conn net.Conn) {
|
||||
}
|
||||
|
||||
func addChatMessage(playerID int32, content string) {
|
||||
player, exists := players[int(playerID)]
|
||||
if !exists {
|
||||
return
|
||||
}
|
||||
|
||||
chatMutex.Lock()
|
||||
defer chatMutex.Unlock()
|
||||
|
||||
msg := &pb.ChatMessage{
|
||||
PlayerId: playerID,
|
||||
Username: player.Username,
|
||||
Content: content,
|
||||
Timestamp: time.Now().UnixNano(),
|
||||
}
|
||||
@ -185,6 +345,7 @@ func processActions() {
|
||||
PlayerId: int32(id),
|
||||
X: int32(p.X),
|
||||
Y: int32(p.Y),
|
||||
Username: p.Username,
|
||||
})
|
||||
p.Unlock()
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user