Graceful disconnect
This commit is contained in:
parent
b73d8de851
commit
b44cdab611
@ -1,6 +1,6 @@
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.36.2
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// protoc-gen-go v1.36.3
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// protoc v5.29.2
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// source: actions.proto
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@ -23,8 +23,9 @@ const (
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type Action_ActionType int32
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const (
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Action_MOVE Action_ActionType = 0
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Action_CHAT Action_ActionType = 1
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Action_MOVE Action_ActionType = 0
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Action_CHAT Action_ActionType = 1
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Action_DISCONNECT Action_ActionType = 2
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)
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// Enum value maps for Action_ActionType.
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@ -32,10 +33,12 @@ var (
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Action_ActionType_name = map[int32]string{
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0: "MOVE",
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1: "CHAT",
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2: "DISCONNECT",
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}
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Action_ActionType_value = map[string]int32{
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"MOVE": 0,
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"CHAT": 1,
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"MOVE": 0,
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"CHAT": 1,
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"DISCONNECT": 2,
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}
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)
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@ -394,7 +397,7 @@ var File_actions_proto protoreflect.FileDescriptor
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var file_actions_proto_rawDesc = []byte{
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@ -404,9 +407,10 @@ var file_actions_proto_rawDesc = []byte{
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@ -8,6 +8,7 @@ message Action {
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enum ActionType {
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MOVE = 0;
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CHAT = 1;
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DISCONNECT = 2;
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}
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ActionType type = 1;
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9
main.go
9
main.go
@ -118,6 +118,15 @@ func handleConnection(conn net.Conn) {
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// Queue the actions for processing
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if batch.PlayerId == int32(playerID) {
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for _, action := range batch.Actions {
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if action.Type == pb.Action_DISCONNECT {
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log.Printf("Player %d disconnected gracefully", playerID)
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delete(players, playerID)
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delete(playerConns, playerID)
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delete(actionQueue, playerID)
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return
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}
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}
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actionQueue[playerID] = append(actionQueue[playerID], batch.Actions...)
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}
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}
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