Implement chat
This commit is contained in:
parent
4b73492ffc
commit
368fbdbc47
@ -24,15 +24,18 @@ type Action_ActionType int32
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const (
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Action_MOVE Action_ActionType = 0
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Action_CHAT Action_ActionType = 1
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)
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// Enum value maps for Action_ActionType.
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var (
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Action_ActionType_name = map[int32]string{
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0: "MOVE",
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1: "CHAT",
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}
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Action_ActionType_value = map[string]int32{
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"MOVE": 0,
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"CHAT": 1,
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}
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)
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@ -69,6 +72,7 @@ type Action struct {
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X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"`
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Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
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PlayerId int32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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ChatMessage string `protobuf:"bytes,5,opt,name=chat_message,json=chatMessage,proto3" json:"chat_message,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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@ -131,6 +135,13 @@ func (x *Action) GetPlayerId() int32 {
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return 0
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}
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func (x *Action) GetChatMessage() string {
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if x != nil {
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return x.ChatMessage
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}
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return ""
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}
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type ActionBatch struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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@ -251,18 +262,79 @@ func (x *PlayerState) GetY() int32 {
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return 0
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}
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type ChatMessage struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Content string `protobuf:"bytes,2,opt,name=content,proto3" json:"content,omitempty"`
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Timestamp int64 `protobuf:"varint,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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func (x *ChatMessage) Reset() {
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*x = ChatMessage{}
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mi := &file_actions_proto_msgTypes[3]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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func (x *ChatMessage) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*ChatMessage) ProtoMessage() {}
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func (x *ChatMessage) ProtoReflect() protoreflect.Message {
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mi := &file_actions_proto_msgTypes[3]
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if x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use ChatMessage.ProtoReflect.Descriptor instead.
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func (*ChatMessage) Descriptor() ([]byte, []int) {
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return file_actions_proto_rawDescGZIP(), []int{3}
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}
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func (x *ChatMessage) GetPlayerId() int32 {
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if x != nil {
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return x.PlayerId
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}
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return 0
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}
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func (x *ChatMessage) GetContent() string {
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if x != nil {
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return x.Content
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}
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return ""
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}
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func (x *ChatMessage) GetTimestamp() int64 {
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if x != nil {
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return x.Timestamp
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}
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return 0
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}
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type ServerMessage struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
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Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"`
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CurrentTick int64 `protobuf:"varint,3,opt,name=current_tick,json=currentTick,proto3" json:"current_tick,omitempty"`
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ChatMessages []*ChatMessage `protobuf:"bytes,4,rep,name=chat_messages,json=chatMessages,proto3" json:"chat_messages,omitempty"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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func (x *ServerMessage) Reset() {
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*x = ServerMessage{}
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mi := &file_actions_proto_msgTypes[3]
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mi := &file_actions_proto_msgTypes[4]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@ -274,7 +346,7 @@ func (x *ServerMessage) String() string {
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func (*ServerMessage) ProtoMessage() {}
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func (x *ServerMessage) ProtoReflect() protoreflect.Message {
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mi := &file_actions_proto_msgTypes[3]
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mi := &file_actions_proto_msgTypes[4]
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if x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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@ -287,7 +359,7 @@ func (x *ServerMessage) ProtoReflect() protoreflect.Message {
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// Deprecated: Use ServerMessage.ProtoReflect.Descriptor instead.
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func (*ServerMessage) Descriptor() ([]byte, []int) {
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return file_actions_proto_rawDescGZIP(), []int{3}
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return file_actions_proto_rawDescGZIP(), []int{4}
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}
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func (x *ServerMessage) GetPlayerId() int32 {
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@ -311,42 +383,62 @@ func (x *ServerMessage) GetCurrentTick() int64 {
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return 0
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}
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func (x *ServerMessage) GetChatMessages() []*ChatMessage {
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if x != nil {
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return x.ChatMessages
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}
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return nil
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}
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var File_actions_proto protoreflect.FileDescriptor
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var file_actions_proto_rawDesc = []byte{
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}
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var (
|
||||
@ -362,23 +454,25 @@ func file_actions_proto_rawDescGZIP() []byte {
|
||||
}
|
||||
|
||||
var file_actions_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_actions_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
|
||||
var file_actions_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
|
||||
var file_actions_proto_goTypes = []any{
|
||||
(Action_ActionType)(0), // 0: actions.Action.ActionType
|
||||
(*Action)(nil), // 1: actions.Action
|
||||
(*ActionBatch)(nil), // 2: actions.ActionBatch
|
||||
(*PlayerState)(nil), // 3: actions.PlayerState
|
||||
(*ServerMessage)(nil), // 4: actions.ServerMessage
|
||||
(*ChatMessage)(nil), // 4: actions.ChatMessage
|
||||
(*ServerMessage)(nil), // 5: actions.ServerMessage
|
||||
}
|
||||
var file_actions_proto_depIdxs = []int32{
|
||||
0, // 0: actions.Action.type:type_name -> actions.Action.ActionType
|
||||
1, // 1: actions.ActionBatch.actions:type_name -> actions.Action
|
||||
3, // 2: actions.ServerMessage.players:type_name -> actions.PlayerState
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
3, // [3:3] is the sub-list for extension extendee
|
||||
0, // [0:3] is the sub-list for field type_name
|
||||
4, // 3: actions.ServerMessage.chat_messages:type_name -> actions.ChatMessage
|
||||
4, // [4:4] is the sub-list for method output_type
|
||||
4, // [4:4] is the sub-list for method input_type
|
||||
4, // [4:4] is the sub-list for extension type_name
|
||||
4, // [4:4] is the sub-list for extension extendee
|
||||
0, // [0:4] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_actions_proto_init() }
|
||||
@ -392,7 +486,7 @@ func file_actions_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_actions_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 4,
|
||||
NumMessages: 5,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -7,12 +7,14 @@ option go_package = "gitea.boner.be/bdnugget/goonserver/actions";
|
||||
message Action {
|
||||
enum ActionType {
|
||||
MOVE = 0;
|
||||
CHAT = 1;
|
||||
}
|
||||
|
||||
ActionType type = 1;
|
||||
int32 x = 2;
|
||||
int32 y = 3;
|
||||
int32 player_id = 4;
|
||||
string chat_message = 5;
|
||||
}
|
||||
|
||||
message ActionBatch {
|
||||
@ -27,8 +29,15 @@ message PlayerState {
|
||||
int32 y = 3;
|
||||
}
|
||||
|
||||
message ChatMessage {
|
||||
int32 player_id = 1;
|
||||
string content = 2;
|
||||
int64 timestamp = 3;
|
||||
}
|
||||
|
||||
message ServerMessage {
|
||||
int32 player_id = 1;
|
||||
repeated PlayerState players = 2;
|
||||
int64 current_tick = 3;
|
||||
repeated ChatMessage chat_messages = 4;
|
||||
}
|
||||
|
29
main.go
29
main.go
@ -28,6 +28,8 @@ var (
|
||||
actionQueue = make(map[int][]*pb.Action) // Queue to store actions for each player
|
||||
playerConns = make(map[int]net.Conn) // Map to store player connections
|
||||
mu sync.RWMutex // Add mutex for protecting shared maps
|
||||
chatHistory = make([]*pb.ChatMessage, 0, 100)
|
||||
chatMutex sync.RWMutex
|
||||
)
|
||||
|
||||
func main() {
|
||||
@ -109,6 +111,22 @@ func handleConnection(conn net.Conn) {
|
||||
}
|
||||
}
|
||||
|
||||
func addChatMessage(playerID int32, content string) {
|
||||
chatMutex.Lock()
|
||||
defer chatMutex.Unlock()
|
||||
|
||||
msg := &pb.ChatMessage{
|
||||
PlayerId: playerID,
|
||||
Content: content,
|
||||
Timestamp: time.Now().UnixNano(),
|
||||
}
|
||||
|
||||
if len(chatHistory) >= 100 {
|
||||
chatHistory = chatHistory[1:]
|
||||
}
|
||||
chatHistory = append(chatHistory, msg)
|
||||
}
|
||||
|
||||
func processActions() {
|
||||
mu.Lock()
|
||||
defer mu.Unlock()
|
||||
@ -118,10 +136,14 @@ func processActions() {
|
||||
player := players[playerID]
|
||||
player.Lock()
|
||||
for _, action := range actions {
|
||||
if action.Type == pb.Action_MOVE {
|
||||
switch action.Type {
|
||||
case pb.Action_MOVE:
|
||||
player.X = int(action.X)
|
||||
player.Y = int(action.Y)
|
||||
fmt.Printf("Player %d moved to (%d, %d)\n", playerID, player.X, player.Y)
|
||||
case pb.Action_CHAT:
|
||||
addChatMessage(int32(playerID), action.ChatMessage)
|
||||
fmt.Printf("Player %d says: %s\n", playerID, action.ChatMessage)
|
||||
}
|
||||
}
|
||||
player.Unlock()
|
||||
@ -144,6 +166,11 @@ func processActions() {
|
||||
p.Unlock()
|
||||
}
|
||||
|
||||
// Add chat messages to the server message
|
||||
chatMutex.RLock()
|
||||
state.ChatMessages = chatHistory
|
||||
chatMutex.RUnlock()
|
||||
|
||||
data, err := proto.Marshal(state)
|
||||
if err != nil {
|
||||
log.Printf("Failed to marshal game state: %v", err)
|
||||
|
Loading…
x
Reference in New Issue
Block a user