Implement chat

This commit is contained in:
bdnugget 2025-01-13 13:23:05 +01:00
parent 4b73492ffc
commit 368fbdbc47
3 changed files with 167 additions and 37 deletions

View File

@ -24,15 +24,18 @@ type Action_ActionType int32
const (
Action_MOVE Action_ActionType = 0
Action_CHAT Action_ActionType = 1
)
// Enum value maps for Action_ActionType.
var (
Action_ActionType_name = map[int32]string{
0: "MOVE",
1: "CHAT",
}
Action_ActionType_value = map[string]int32{
"MOVE": 0,
"CHAT": 1,
}
)
@ -69,6 +72,7 @@ type Action struct {
X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"`
Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"`
PlayerId int32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
ChatMessage string `protobuf:"bytes,5,opt,name=chat_message,json=chatMessage,proto3" json:"chat_message,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
@ -131,6 +135,13 @@ func (x *Action) GetPlayerId() int32 {
return 0
}
func (x *Action) GetChatMessage() string {
if x != nil {
return x.ChatMessage
}
return ""
}
type ActionBatch struct {
state protoimpl.MessageState `protogen:"open.v1"`
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
@ -251,18 +262,79 @@ func (x *PlayerState) GetY() int32 {
return 0
}
type ChatMessage struct {
state protoimpl.MessageState `protogen:"open.v1"`
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
Content string `protobuf:"bytes,2,opt,name=content,proto3" json:"content,omitempty"`
Timestamp int64 `protobuf:"varint,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *ChatMessage) Reset() {
*x = ChatMessage{}
mi := &file_actions_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *ChatMessage) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ChatMessage) ProtoMessage() {}
func (x *ChatMessage) ProtoReflect() protoreflect.Message {
mi := &file_actions_proto_msgTypes[3]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ChatMessage.ProtoReflect.Descriptor instead.
func (*ChatMessage) Descriptor() ([]byte, []int) {
return file_actions_proto_rawDescGZIP(), []int{3}
}
func (x *ChatMessage) GetPlayerId() int32 {
if x != nil {
return x.PlayerId
}
return 0
}
func (x *ChatMessage) GetContent() string {
if x != nil {
return x.Content
}
return ""
}
func (x *ChatMessage) GetTimestamp() int64 {
if x != nil {
return x.Timestamp
}
return 0
}
type ServerMessage struct {
state protoimpl.MessageState `protogen:"open.v1"`
PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"`
CurrentTick int64 `protobuf:"varint,3,opt,name=current_tick,json=currentTick,proto3" json:"current_tick,omitempty"`
ChatMessages []*ChatMessage `protobuf:"bytes,4,rep,name=chat_messages,json=chatMessages,proto3" json:"chat_messages,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *ServerMessage) Reset() {
*x = ServerMessage{}
mi := &file_actions_proto_msgTypes[3]
mi := &file_actions_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -274,7 +346,7 @@ func (x *ServerMessage) String() string {
func (*ServerMessage) ProtoMessage() {}
func (x *ServerMessage) ProtoReflect() protoreflect.Message {
mi := &file_actions_proto_msgTypes[3]
mi := &file_actions_proto_msgTypes[4]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -287,7 +359,7 @@ func (x *ServerMessage) ProtoReflect() protoreflect.Message {
// Deprecated: Use ServerMessage.ProtoReflect.Descriptor instead.
func (*ServerMessage) Descriptor() ([]byte, []int) {
return file_actions_proto_rawDescGZIP(), []int{3}
return file_actions_proto_rawDescGZIP(), []int{4}
}
func (x *ServerMessage) GetPlayerId() int32 {
@ -311,42 +383,62 @@ func (x *ServerMessage) GetCurrentTick() int64 {
return 0
}
func (x *ServerMessage) GetChatMessages() []*ChatMessage {
if x != nil {
return x.ChatMessages
}
return nil
}
var File_actions_proto protoreflect.FileDescriptor
var file_actions_proto_rawDesc = []byte{
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}
var (
@ -362,23 +454,25 @@ func file_actions_proto_rawDescGZIP() []byte {
}
var file_actions_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_actions_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_actions_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_actions_proto_goTypes = []any{
(Action_ActionType)(0), // 0: actions.Action.ActionType
(*Action)(nil), // 1: actions.Action
(*ActionBatch)(nil), // 2: actions.ActionBatch
(*PlayerState)(nil), // 3: actions.PlayerState
(*ServerMessage)(nil), // 4: actions.ServerMessage
(*ChatMessage)(nil), // 4: actions.ChatMessage
(*ServerMessage)(nil), // 5: actions.ServerMessage
}
var file_actions_proto_depIdxs = []int32{
0, // 0: actions.Action.type:type_name -> actions.Action.ActionType
1, // 1: actions.ActionBatch.actions:type_name -> actions.Action
3, // 2: actions.ServerMessage.players:type_name -> actions.PlayerState
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
4, // 3: actions.ServerMessage.chat_messages:type_name -> actions.ChatMessage
4, // [4:4] is the sub-list for method output_type
4, // [4:4] is the sub-list for method input_type
4, // [4:4] is the sub-list for extension type_name
4, // [4:4] is the sub-list for extension extendee
0, // [0:4] is the sub-list for field type_name
}
func init() { file_actions_proto_init() }
@ -392,7 +486,7 @@ func file_actions_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_actions_proto_rawDesc,
NumEnums: 1,
NumMessages: 4,
NumMessages: 5,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -7,12 +7,14 @@ option go_package = "gitea.boner.be/bdnugget/goonserver/actions";
message Action {
enum ActionType {
MOVE = 0;
CHAT = 1;
}
ActionType type = 1;
int32 x = 2;
int32 y = 3;
int32 player_id = 4;
string chat_message = 5;
}
message ActionBatch {
@ -27,8 +29,15 @@ message PlayerState {
int32 y = 3;
}
message ChatMessage {
int32 player_id = 1;
string content = 2;
int64 timestamp = 3;
}
message ServerMessage {
int32 player_id = 1;
repeated PlayerState players = 2;
int64 current_tick = 3;
repeated ChatMessage chat_messages = 4;
}

29
main.go
View File

@ -28,6 +28,8 @@ var (
actionQueue = make(map[int][]*pb.Action) // Queue to store actions for each player
playerConns = make(map[int]net.Conn) // Map to store player connections
mu sync.RWMutex // Add mutex for protecting shared maps
chatHistory = make([]*pb.ChatMessage, 0, 100)
chatMutex sync.RWMutex
)
func main() {
@ -109,6 +111,22 @@ func handleConnection(conn net.Conn) {
}
}
func addChatMessage(playerID int32, content string) {
chatMutex.Lock()
defer chatMutex.Unlock()
msg := &pb.ChatMessage{
PlayerId: playerID,
Content: content,
Timestamp: time.Now().UnixNano(),
}
if len(chatHistory) >= 100 {
chatHistory = chatHistory[1:]
}
chatHistory = append(chatHistory, msg)
}
func processActions() {
mu.Lock()
defer mu.Unlock()
@ -118,10 +136,14 @@ func processActions() {
player := players[playerID]
player.Lock()
for _, action := range actions {
if action.Type == pb.Action_MOVE {
switch action.Type {
case pb.Action_MOVE:
player.X = int(action.X)
player.Y = int(action.Y)
fmt.Printf("Player %d moved to (%d, %d)\n", playerID, player.X, player.Y)
case pb.Action_CHAT:
addChatMessage(int32(playerID), action.ChatMessage)
fmt.Printf("Player %d says: %s\n", playerID, action.ChatMessage)
}
}
player.Unlock()
@ -144,6 +166,11 @@ func processActions() {
p.Unlock()
}
// Add chat messages to the server message
chatMutex.RLock()
state.ChatMessages = chatHistory
chatMutex.RUnlock()
data, err := proto.Marshal(state)
if err != nil {
log.Printf("Failed to marshal game state: %v", err)