c9d3d0c65fd160f168959471278d35aa0660f321
autogo
The silly Raylib cargame I made in C but in Go for my champ
Screenshot
note Garage texture
changed saturation to 10% to make Raylib tint work well enough, using ImageMagick:
convert garage.png -resize 200x200! -channel A -evaluate multiply 0.5 +channel -modulate 100,25,100 garage_200px.png
Languages
Go
100%
