make gameplay massively more exciting
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@ -29,7 +29,7 @@ int food = MAX_FOOD / 2;
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int poop = MAX_POOP / 2;
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int poop = MAX_POOP / 2;
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bool gameOver = false;
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bool gameOver = false;
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unsigned long lastUpdate = 0;
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unsigned long lastUpdate = 0;
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const unsigned long updateInterval = 1000; // ms
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const unsigned long updateInterval = 200; // ms
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void drawBars() {
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void drawBars() {
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// Draw yellow background for status area
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// Draw yellow background for status area
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