// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.1 // protoc v3.21.12 // source: actions.proto package actions import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type Action_ActionType int32 const ( Action_MOVE Action_ActionType = 0 ) // Enum value maps for Action_ActionType. var ( Action_ActionType_name = map[int32]string{ 0: "MOVE", } Action_ActionType_value = map[string]int32{ "MOVE": 0, } ) func (x Action_ActionType) Enum() *Action_ActionType { p := new(Action_ActionType) *p = x return p } func (x Action_ActionType) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (Action_ActionType) Descriptor() protoreflect.EnumDescriptor { return file_actions_proto_enumTypes[0].Descriptor() } func (Action_ActionType) Type() protoreflect.EnumType { return &file_actions_proto_enumTypes[0] } func (x Action_ActionType) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use Action_ActionType.Descriptor instead. func (Action_ActionType) EnumDescriptor() ([]byte, []int) { return file_actions_proto_rawDescGZIP(), []int{0, 0} } type Action struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Type Action_ActionType `protobuf:"varint,1,opt,name=type,proto3,enum=actions.Action_ActionType" json:"type,omitempty"` X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"` Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"` PlayerId int32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` } func (x *Action) Reset() { *x = Action{} if protoimpl.UnsafeEnabled { mi := &file_actions_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *Action) String() string { return protoimpl.X.MessageStringOf(x) } func (*Action) ProtoMessage() {} func (x *Action) ProtoReflect() protoreflect.Message { mi := &file_actions_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use Action.ProtoReflect.Descriptor instead. func (*Action) Descriptor() ([]byte, []int) { return file_actions_proto_rawDescGZIP(), []int{0} } func (x *Action) GetType() Action_ActionType { if x != nil { return x.Type } return Action_MOVE } func (x *Action) GetX() int32 { if x != nil { return x.X } return 0 } func (x *Action) GetY() int32 { if x != nil { return x.Y } return 0 } func (x *Action) GetPlayerId() int32 { if x != nil { return x.PlayerId } return 0 } type ServerMessage struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // Only used when initially assigning player ID Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"` // Player state updates } func (x *ServerMessage) Reset() { *x = ServerMessage{} if protoimpl.UnsafeEnabled { mi := &file_actions_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *ServerMessage) String() string { return protoimpl.X.MessageStringOf(x) } func (*ServerMessage) ProtoMessage() {} func (x *ServerMessage) ProtoReflect() protoreflect.Message { mi := &file_actions_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ServerMessage.ProtoReflect.Descriptor instead. func (*ServerMessage) Descriptor() ([]byte, []int) { return file_actions_proto_rawDescGZIP(), []int{1} } func (x *ServerMessage) GetPlayerId() int32 { if x != nil { return x.PlayerId } return 0 } func (x *ServerMessage) GetPlayers() []*PlayerState { if x != nil { return x.Players } return nil } type PlayerState struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"` Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"` } func (x *PlayerState) Reset() { *x = PlayerState{} if protoimpl.UnsafeEnabled { mi := &file_actions_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *PlayerState) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerState) ProtoMessage() {} func (x *PlayerState) ProtoReflect() protoreflect.Message { mi := &file_actions_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerState.ProtoReflect.Descriptor instead. func (*PlayerState) Descriptor() ([]byte, []int) { return file_actions_proto_rawDescGZIP(), []int{2} } func (x *PlayerState) GetPlayerId() int32 { if x != nil { return x.PlayerId } return 0 } func (x *PlayerState) GetX() int32 { if x != nil { return x.X } return 0 } func (x *PlayerState) GetY() int32 { if x != nil { return x.Y } return 0 } var File_actions_proto protoreflect.FileDescriptor var file_actions_proto_rawDesc = []byte{ 0x0a, 0x0d, 0x61, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x07, 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