goonscape/main.go
2025-02-14 13:35:09 +01:00

80 lines
1.9 KiB
Go

package main
import (
"flag"
"log"
"strings"
"gitea.boner.be/bdnugget/goonscape/config"
"gitea.boner.be/bdnugget/goonscape/game"
"gitea.boner.be/bdnugget/goonscape/logging"
"gitea.boner.be/bdnugget/goonscape/network"
rl "github.com/gen2brain/raylib-go/raylib"
)
func main() {
logging.Info.Println("Starting GoonScape client")
// Raylib log level warn
rl.SetTraceLogLevel(rl.LogWarning)
// Parse command line flags
local := flag.Bool("local", false, "Connect to local server")
addr := flag.String("addr", "", "Server address (host or host:port)")
noMusic := flag.Bool("no-music", false, "Disable music playback")
flag.Parse()
// Set config before any game initialization
config.Current.PlayMusic = !*noMusic
// Set server address based on flags
if *local {
if *addr != "" {
log.Fatal("Cannot use -local and -addr together")
}
network.SetServerAddr("localhost:6969")
} else if *addr != "" {
// If port is not specified, append default port
if !strings.Contains(*addr, ":") {
*addr += ":6969"
}
network.SetServerAddr(*addr)
}
logging.Info.Println("Initializing window")
rl.InitWindow(1024, 768, "GoonScape")
defer func() {
logging.Info.Println("Closing window")
rl.CloseWindow()
}()
// Initialize audio device first
if !rl.IsAudioDeviceReady() {
rl.InitAudioDevice()
if !rl.IsAudioDeviceReady() {
log.Fatal("Failed to initialize audio device")
}
}
defer rl.CloseAudioDevice()
game := game.New()
logging.Info.Println("Loading game assets")
if err := game.LoadAssets(); err != nil {
log.Fatalf("Failed to load assets: %v", err)
}
defer func() {
logging.Info.Println("Cleaning up game resources")
game.Cleanup()
}()
if config.Current.PlayMusic {
logging.Info.Println("Starting music playback")
rl.PlayMusicStream(game.Music)
rl.SetMusicVolume(game.Music, 0.5)
}
rl.SetTargetFPS(60)
logging.Info.Println("Starting game loop")
game.Run()
logging.Info.Println("Game exited cleanly")
}