package main import "time" // Game world constants const ( // Server-related constants ServerTickRate = 600 * time.Millisecond // RuneScape-style tick rate ClientTickRate = 50 * time.Millisecond // Client runs at higher rate for smooth rendering MaxTickDesync = 5 // Max ticks behind before forcing resync DefaultPort = "6969" // Default server port // Map constants MapWidth = 50 MapHeight = 50 TileSize = 32 TileHeight = 2.0 ) // UI constants const ( ChatMargin = 10 ChatHeight = 200 MessageHeight = 20 InputHeight = 30 MaxMessages = 50 ) // Environment variable names const ( EnvSafeMode = "GOONSCAPE_SAFE_MODE" EnvDisableAnimations = "GOONSCAPE_DISABLE_ANIMATIONS" EnvDisableAudio = "GOONSCAPE_DISABLE_AUDIO" )