goonscape/README.md

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2025-01-13 15:13:17 +01:00
# GoonScape
A multiplayer isometric game inspired by RuneScape Classic, built with Go and Raylib.
![GoonScape Screenshot](resources/screenshot.png)
## Features
- 3D isometric world with height-mapped terrain
- Multiplayer support with client-server architecture
- Pathfinding and click-to-move navigation
- Global chat system with floating messages
- Multiple character models
- Background music
## Prerequisites
- Go 1.23 or higher
- Raylib dependencies (see [raylib-go](https://github.com/gen2brain/raylib-go#requirements))
## Installation
1. Clone the repository:
```bash
git clone https://gitea.boner.be/bdnugget/goonscape.git
cd goonscape
```
2. Install dependencies:
```bash
go mod tidy
```
3. Build and run:
```bash
go run main.go
```
## Controls
- **Mouse Click**: Move to location
- **T**: Open chat
- **Enter**: Send chat message
- **Escape**: Cancel chat/Close game
- **Arrow Keys**: Rotate camera
- **Mouse Wheel**: Zoom in/out
## Configuration
Server connection settings can be modified in `types/types.go`:
```go
const (
ServerAddr = "boner.be:6969" // Change this to connect to a different server or localhost if you want to run the server locally for development
)
```
## Development
The project uses Protocol Buffers for network communication. If you modify the `.proto` files, regenerate the Go code with:
```bash
protoc --go_out=. goonserver/actions/actions.proto
```