SDF molfile parser
This commit is contained in:
196
c/elementdata.c
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196
c/elementdata.c
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@ -0,0 +1,196 @@
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// Periodic Table CVS file from
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// https://github.com/Bowserinator/Periodic-Table-JSON
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#include <ctype.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_ELEMENTS 120
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#define MAX_CSV_LINE_LENGTH 2048
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typedef struct {
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char name[50];
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char appearance[100];
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double atomic_mass;
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double boil;
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char category[50];
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double density;
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char discovered_by[50];
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double melt;
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double molar_heat;
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char named_by[50];
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int number;
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int period;
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int group;
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char phase[10];
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char source[100];
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char bohr_model_image[200];
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char bohr_model_3d[200];
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char spectral_img[200];
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char summary[500];
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char symbol[3];
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int xpos;
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int ypos;
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int wxpos;
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int wypos;
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char shells[50];
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char electron_configuration[50];
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char electron_configuration_semantic[50];
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double electron_affinity;
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double electronegativity_pauling;
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char ionization_energies[200];
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char cpk_hex[10];
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char block[2];
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char image_title[200];
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char image_url[200];
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char image_attribution[200];
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} Element;
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// Function to trim leading and trailing whitespaces
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char *trimWhitespace(char *str) {
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char *end;
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// Trim leading space
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while (isspace((unsigned char)*str))
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str++;
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if (*str == 0) // All spaces?
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return str;
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// Trim trailing space
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end = str + strlen(str) - 1;
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while (end > str && isspace((unsigned char)*end))
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end--;
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// Write new null terminator character
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end[1] = '\0';
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return str;
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}
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// Function to parse a CSV line considering quoted fields
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void parseCSVLine(char *line, char **fields, int field_count) {
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int field_index = 0;
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int in_quotes = 0;
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char *field_start = line;
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for (char *p = line; *p; p++) {
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if (*p == '\"') {
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in_quotes = !in_quotes; // Toggle quote state
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} else if (*p == ',' && !in_quotes) {
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*p = '\0';
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fields[field_index++] = trimWhitespace(field_start);
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field_start = p + 1;
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}
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}
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fields[field_index] = trimWhitespace(field_start);
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}
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// Function to parse the CSV file
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Element *parseCSV(const char *filename, int *element_count) {
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FILE *file = fopen(filename, "r");
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if (!file) {
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perror("Unable to open file");
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return NULL;
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}
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Element *elements = (Element *)malloc(MAX_ELEMENTS * sizeof(Element));
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if (!elements) {
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perror("Unable to allocate memory");
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fclose(file);
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return NULL;
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}
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char line[MAX_CSV_LINE_LENGTH];
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fgets(line, sizeof(line), file); // Skip the header line
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*element_count = 0;
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while (fgets(line, sizeof(line), file)) {
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if (*element_count >= MAX_ELEMENTS)
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break;
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char *fields[35] = {0}; // Array to hold all fields in the CSV line
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parseCSVLine(line, fields, 35);
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Element elem = {0}; // Initialize all struct members to zero or empty
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strncpy(elem.name, fields[0], sizeof(elem.name) - 1);
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strncpy(elem.appearance, fields[1], sizeof(elem.appearance) - 1);
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elem.atomic_mass = atof(fields[2]);
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elem.boil = atof(fields[3]);
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strncpy(elem.category, fields[4], sizeof(elem.category) - 1);
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elem.density = atof(fields[5]);
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strncpy(elem.discovered_by, fields[6], sizeof(elem.discovered_by) - 1);
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elem.melt = atof(fields[7]);
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elem.molar_heat = atof(fields[8]);
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strncpy(elem.named_by, fields[9], sizeof(elem.named_by) - 1);
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elem.number = atoi(fields[10]);
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elem.period = atoi(fields[11]);
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elem.group = atoi(fields[12]);
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strncpy(elem.phase, fields[13], sizeof(elem.phase) - 1);
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strncpy(elem.source, fields[14], sizeof(elem.source) - 1);
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strncpy(elem.bohr_model_image, fields[15],
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sizeof(elem.bohr_model_image) - 1);
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strncpy(elem.bohr_model_3d, fields[16], sizeof(elem.bohr_model_3d) - 1);
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strncpy(elem.spectral_img, fields[17], sizeof(elem.spectral_img) - 1);
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strncpy(elem.summary, fields[18], sizeof(elem.summary) - 1);
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strncpy(elem.symbol, fields[19], sizeof(elem.symbol) - 1);
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elem.xpos = atoi(fields[20]);
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elem.ypos = atoi(fields[21]);
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elem.wxpos = atoi(fields[22]);
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elem.wypos = atoi(fields[23]);
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strncpy(elem.shells, fields[24], sizeof(elem.shells) - 1);
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strncpy(elem.electron_configuration, fields[25],
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sizeof(elem.electron_configuration) - 1);
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strncpy(elem.electron_configuration_semantic, fields[26],
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sizeof(elem.electron_configuration_semantic) - 1);
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elem.electron_affinity = atof(fields[27]);
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elem.electronegativity_pauling = atof(fields[28]);
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strncpy(elem.ionization_energies, fields[29],
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sizeof(elem.ionization_energies) - 1);
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strncpy(elem.cpk_hex, fields[30], sizeof(elem.cpk_hex) - 1);
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strncpy(elem.block, fields[31], sizeof(elem.block) - 1);
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strncpy(elem.image_title, fields[32], sizeof(elem.image_title) - 1);
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strncpy(elem.image_url, fields[33], sizeof(elem.image_url) - 1);
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strncpy(elem.image_attribution, fields[34],
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sizeof(elem.image_attribution) - 1);
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elements[*element_count] = elem;
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(*element_count)++;
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}
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fclose(file);
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return elements;
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}
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int testParser() {
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int element_count;
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Element *elements = parseCSV("resources/periodictable.csv", &element_count);
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if (elements) {
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for (int i = 0; i < element_count; i++) {
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printf("Element: %s (%s)\n", elements[i].name, elements[i].symbol);
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printf("Atomic Mass: %.2f\n", elements[i].atomic_mass);
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printf("Category: %s\n", elements[i].category);
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printf("Atomic Number: %d\n", elements[i].number);
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printf("Period: %d\n", elements[i].period);
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printf("Group: %d\n", elements[i].group);
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printf("Phase: %s\n", elements[i].phase);
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printf("Summary: %s\n", elements[i].summary);
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printf("Shells: %s\n", elements[i].shells);
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printf("Electron Configuration: %s\n",
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elements[i].electron_configuration);
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printf("Electron Configuration Semantic: %s\n",
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elements[i].electron_configuration_semantic);
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printf("Electron Affinity: %.2f\n", elements[i].electron_affinity);
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printf("Electronegativity Pauling: %.2f\n",
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elements[i].electronegativity_pauling);
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printf("Ionization Energies: %s\n", elements[i].ionization_energies);
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printf("CPK Hex Color: %s\n", elements[i].cpk_hex);
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printf("Block: %s\n", elements[i].block);
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}
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free(elements);
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}
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return 0;
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}
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234
c/main.c
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234
c/main.c
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@ -0,0 +1,234 @@
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#include "debug.h"
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#include "elementdata.c"
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#include "raylib.h"
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#include "sdfparse.c"
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#include <complex.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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//------------------------------------------------------------------------------------------
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// Types and Structures Definition
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//------------------------------------------------------------------------------------------
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void drawAtom(Atom atom, Model sphereModel);
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void drawBond(Atom atom);
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static Mesh GenMeshCustom(void);
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(int argc, char *argv[]) {
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// Initialization
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//--------------------------------------------------------------------------------------
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const int screenWidth = 1200;
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const int screenHeight = 800;
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// Molecule mol = parseSDF("./resources/mol.sdf");
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// Molecule mol = parseSDF("./resources/methyl-vinyl-ketone.sdf");
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Molecule mol = parseSDF("./resources/sildenafil.sdf");
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// normalizeCoordinates(&mol, screenWidth, screenHeight);
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int element_count;
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Element *elements = parseCSV("resources/periodictable.csv", &element_count);
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D printf("Number of atoms: %d\n", mol.num_atoms);
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for (int i = 0; i < mol.num_atoms; i++) {
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D printf("Atom %d: %s (%.4f, %.4f, %.4f) - neighbours: %d\n", i + 1,
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mol.atoms[i].atom_type, mol.atoms[i].x, mol.atoms[i].y,
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mol.atoms[i].z, mol.atoms[i].num_neighbours);
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}
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InitWindow(screenWidth, screenHeight, "LOL dongs");
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SetTargetFPS(60); // Set desired framerate (frames-per-second)
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Camera3D camera = {0};
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camera.position = (Vector3){10.0f, 10.0f, 10.0f}; // Set camera position
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camera.target = (Vector3){5.0f, 5.0f, 5.0f}; // Set camera target
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camera.up = (Vector3){0.0f, 1.0f, 0.0f}; // Set camera up vector
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camera.fovy = 45.0f; // Set camera field of view
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// camera.projection = CAMERA_ORTHOGRAPHIC; // Camera projection
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// type
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camera.projection = CAMERA_PERSPECTIVE; // Camera projection type
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int cameraMode = CAMERA_THIRD_PERSON;
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// Model sphereModel = LoadModelFromMesh(GenMeshCustom());
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Model sphereModel = LoadModelFromMesh(GenMeshSphere(1.0f, 25, 25));
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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// Update
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//----------------------------------------------------------------------------------
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if (IsKeyPressed(KEY_ONE)) {
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cameraMode = CAMERA_FREE;
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camera.up = (Vector3){0.0f, 1.0f, 0.0f}; // Reset roll
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}
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if (IsKeyPressed(KEY_TWO)) {
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cameraMode = CAMERA_FIRST_PERSON;
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camera.up = (Vector3){0.0f, 1.0f, 0.0f}; // Reset roll
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}
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if (IsKeyPressed(KEY_THREE)) {
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cameraMode = CAMERA_THIRD_PERSON;
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camera.up = (Vector3){0.0f, 1.0f, 0.0f}; // Reset roll
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}
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if (IsKeyPressed(KEY_FOUR)) {
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cameraMode = CAMERA_ORBITAL;
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camera.up = (Vector3){0.0f, 1.0f, 0.0f}; // Reset roll
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}
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if (IsKeyPressed('Z'))
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camera.target = (Vector3){0.0f, 0.0f, 0.0f};
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UpdateCamera(&camera, cameraMode);
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// UpdateCamera(&camera, CAMERA_ORBITAL);
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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BeginMode3D(camera);
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// Draw atoms
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for (int i = 0; i < mol.num_atoms; i++) {
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drawAtom(mol.atoms[i], sphereModel);
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drawBond(mol.atoms[i]);
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}
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EndMode3D();
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// Print atom coordinates
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DrawText("Atom Coordinates:", 20, 20, 20, DARKGRAY);
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for (int i = 0; i < mol.num_atoms; i++) {
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DrawText(TextFormat("Atom %d: %s (%.4f, %.4f, %.4f) neighbours: %d",
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mol.atoms[i].idx, mol.atoms[i].atom_type,
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mol.atoms[i].x, mol.atoms[i].y, mol.atoms[i].z,
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mol.atoms[i].num_neighbours),
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20, 40 + i * 10, 8, DARKGRAY);
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// Convenient place to reset the bond drawn flags
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mol.atoms[i].bonds_drawn = false;
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}
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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free(elements);
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UnloadModel(sphereModel);
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return EXIT_SUCCESS;
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}
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void drawBond(Atom atom) {
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Color bondColor = GREEN;
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for (int j = 0; j < atom.num_neighbours; j++) {
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if (!atom.bonds_drawn) {
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if (atom.bond_orders[j] == 2) {
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bondColor = BLUE;
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} else if (atom.bond_orders[j] >= 3) {
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bondColor = RED;
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}
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DrawCylinderWiresEx((Vector3){atom.x, atom.y, atom.z},
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(Vector3){atom.neighbours[j]->x,
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atom.neighbours[j]->y,
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atom.neighbours[j]->z},
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0.1f, 0.1f, 20, bondColor);
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}
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atom.bonds_drawn = true;
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}
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}
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void drawAtom(Atom atom, Model sphereModel) {
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Color color;
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float radius;
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int scalingFactor = 100;
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// radius is empirical from
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// https://en.wikipedia.org/wiki/Atomic_radii_of_the_elements_(data_page)
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if (strcmp(atom.atom_type, "C") == 0) {
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color = BLACK;
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radius = 70.0f / scalingFactor;
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} else if (strcmp(atom.atom_type, "O") == 0) {
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color = RED;
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radius = 60.0f / scalingFactor;
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} else if (strcmp(atom.atom_type, "H") == 0) {
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color = LIGHTGRAY;
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radius = 25.0f / scalingFactor;
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} else if (strcmp(atom.atom_type, "S") == 0) {
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color = YELLOW;
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radius = 100.0f / scalingFactor;
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} else if (strcmp(atom.atom_type, "N") == 0) {
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color = BLUE;
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radius = 65.0f / scalingFactor;
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} else {
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color = GRAY;
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radius = 25.0f / scalingFactor;
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}
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DrawModelWires(sphereModel, (Vector3){atom.x, atom.y, atom.z}, radius, color);
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}
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// Generate a simple triangle mesh from code
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static Mesh GenMeshCustom(void)
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{
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Mesh mesh = { 0 };
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mesh.triangleCount = 1;
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mesh.vertexCount = mesh.triangleCount*3;
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mesh.vertices = (float *)MemAlloc(mesh.vertexCount*3*sizeof(float)); // 3 vertices, 3 coordinates each (x, y, z)
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mesh.texcoords = (float *)MemAlloc(mesh.vertexCount*2*sizeof(float)); // 3 vertices, 2 coordinates each (x, y)
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mesh.normals = (float *)MemAlloc(mesh.vertexCount*3*sizeof(float)); // 3 vertices, 3 coordinates each (x, y, z)
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// Vertex at (0, 0, 0)
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mesh.vertices[0] = 0;
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mesh.vertices[1] = 0;
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mesh.vertices[2] = 0;
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mesh.normals[0] = 0;
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mesh.normals[1] = 1;
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mesh.normals[2] = 0;
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mesh.texcoords[0] = 0;
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mesh.texcoords[1] = 0;
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// Vertex at (1, 0, 2)
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mesh.vertices[3] = 1;
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mesh.vertices[4] = 0;
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mesh.vertices[5] = 2;
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mesh.normals[3] = 0;
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mesh.normals[4] = 1;
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mesh.normals[5] = 0;
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mesh.texcoords[2] = 0.5f;
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mesh.texcoords[3] = 1.0f;
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// Vertex at (2, 0, 0)
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mesh.vertices[6] = 2;
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mesh.vertices[7] = 0;
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mesh.vertices[8] = 0;
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mesh.normals[6] = 0;
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mesh.normals[7] = 1;
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mesh.normals[8] = 0;
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mesh.texcoords[4] = 1;
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mesh.texcoords[5] =0;
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// Upload mesh data from CPU (RAM) to GPU (VRAM) memory
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UploadMesh(&mesh, false);
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return mesh;
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}
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127
c/sdfparse.c
Normal file
127
c/sdfparse.c
Normal file
@ -0,0 +1,127 @@
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#include "debug.h"
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#include <ctype.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_ATOMS 1000
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#define MAX_LINE_LENGTH 256
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#define MAX_NEIGHBOURS 4
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typedef struct Atom {
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float x, y, z;
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char atom_type[3];
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int idx;
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int num_neighbours;
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int bond_orders[MAX_NEIGHBOURS];
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struct Atom *neighbours[MAX_NEIGHBOURS];
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bool bonds_drawn;
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} Atom;
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typedef struct Molecule {
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Atom atoms[MAX_ATOMS];
|
||||
int num_atoms;
|
||||
} Molecule;
|
||||
|
||||
void addBond(Atom *atom1, Atom *atom2, int bond_order);
|
||||
|
||||
Molecule parseSDF(const char *filename) {
|
||||
FILE *file = fopen(filename, "r");
|
||||
if (!file) {
|
||||
fprintf(stderr, "Error opening file %s\n", filename);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Molecule mol;
|
||||
mol.num_atoms = 0;
|
||||
|
||||
char line[MAX_LINE_LENGTH];
|
||||
while (fgets(line, MAX_LINE_LENGTH, file) != NULL) {
|
||||
// break if you reach M END
|
||||
if (strncmp(line, "M END", 6) == 0) {
|
||||
D printf("Reached END\n");
|
||||
break;
|
||||
}
|
||||
|
||||
// continue of line contains V2000 or V3000
|
||||
if (strstr(line, "V2000") || strstr(line, "V3000"))
|
||||
continue;
|
||||
|
||||
// Parse the atoms and their coordinates
|
||||
if (isdigit(line[4]) && isdigit(line[6]) && isalpha(line[31])) {
|
||||
sscanf(line, "\t%f\t%f\t%f\t%s", &mol.atoms[mol.num_atoms].x,
|
||||
&mol.atoms[mol.num_atoms].y, &mol.atoms[mol.num_atoms].z,
|
||||
mol.atoms[mol.num_atoms].atom_type);
|
||||
mol.atoms[mol.num_atoms].idx = mol.num_atoms + 1;
|
||||
mol.atoms[mol.num_atoms].bonds_drawn = false;
|
||||
++mol.num_atoms;
|
||||
}
|
||||
// Parse the connectivity info block, atom count in SDF starts at 1
|
||||
if (isdigit(line[2]) && isdigit(line[20])) {
|
||||
int atom_idx, neighbour_idx, bond_order;
|
||||
sscanf(line, "%d %d %d", &atom_idx, &neighbour_idx, &bond_order);
|
||||
D printf("idx %d, buurman %d, multipliciteit %d\n", atom_idx,
|
||||
neighbour_idx, bond_order);
|
||||
addBond(&mol.atoms[atom_idx - 1], &mol.atoms[neighbour_idx - 1],
|
||||
bond_order);
|
||||
}
|
||||
}
|
||||
|
||||
if (fclose(file)) {
|
||||
fprintf(stderr, "Error CLOSING file %s for some reason!\n", filename);
|
||||
exit(1);
|
||||
};
|
||||
|
||||
return mol;
|
||||
}
|
||||
|
||||
void addBond(Atom *atom1, Atom *atom2, int bond_order) {
|
||||
if (atom1->num_neighbours < MAX_NEIGHBOURS &&
|
||||
atom2->num_neighbours < MAX_NEIGHBOURS) {
|
||||
atom1->neighbours[atom1->num_neighbours] = atom2;
|
||||
atom1->bond_orders[atom1->num_neighbours] = bond_order;
|
||||
atom1->num_neighbours++;
|
||||
|
||||
atom2->neighbours[atom2->num_neighbours] = atom1;
|
||||
atom2->bond_orders[atom2->num_neighbours] = bond_order;
|
||||
atom2->num_neighbours++;
|
||||
} else {
|
||||
D printf("ERROR: MAX_NEIGHBOURS exceeded!\n");
|
||||
}
|
||||
}
|
||||
|
||||
void normalizeCoordinates(Molecule *mol, int width, int height) {
|
||||
float min_x = mol->atoms[0].x, max_x = mol->atoms[0].x;
|
||||
float min_y = mol->atoms[0].y, max_y = mol->atoms[0].y;
|
||||
float min_z = mol->atoms[0].z, max_z = mol->atoms[0].z;
|
||||
|
||||
// Find min and max coords
|
||||
for (int i = 1; i < mol->num_atoms; i++) {
|
||||
if (mol->atoms[i].x < min_x)
|
||||
min_x = mol->atoms[i].x;
|
||||
if (mol->atoms[i].x > max_x)
|
||||
max_x = mol->atoms[i].x;
|
||||
if (mol->atoms[i].y < min_y)
|
||||
min_y = mol->atoms[i].y;
|
||||
if (mol->atoms[i].y > max_y)
|
||||
max_y = mol->atoms[i].y;
|
||||
if (mol->atoms[i].z < min_z)
|
||||
min_z = mol->atoms[i].z;
|
||||
if (mol->atoms[i].z > max_z)
|
||||
max_z = mol->atoms[i].z;
|
||||
}
|
||||
|
||||
// Scaling factors
|
||||
float scale_x = (float)width / (max_x - min_x) / 100;
|
||||
float scale_y = (float)height / (max_y - min_y) / 100;
|
||||
// Yeah well there is no depth to a screen lol
|
||||
float scale_z = (float)height / (max_z - min_z) / 100;
|
||||
|
||||
// Normalize coordinates, lets hope we never need the original coords lmao
|
||||
for (int i = 0; i < mol->num_atoms; i++) {
|
||||
mol->atoms[i].x = (mol->atoms[i].x - min_x) * scale_x;
|
||||
mol->atoms[i].y = (mol->atoms[i].y - min_y) * scale_y;
|
||||
mol->atoms[i].z = (mol->atoms[i].z - min_z) * scale_z;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user