Commit Graph

434 Commits

Author SHA1 Message Date
7d67b77a96 Cleaner if statement 2020-10-30 16:21:00 +01:00
42aea0b17d Handle monitor enable 2020-10-25 12:37:05 +01:00
4c0d59c1a7 Move clients away from a disabled monitor
When a monitor is disabled with wlr_randr, all clients on that monitor
aren't lost but they are moved to the leftmost monitor with the same
method that handles monitor hot unplug
2020-10-25 11:22:58 +01:00
927352865c Merge branch 'handleUnplug' into output-management 2020-10-25 11:08:08 +01:00
ef7043e4d1 closemon()
Separate oputput movement from cleanupmon
2020-10-24 23:40:19 +02:00
db95024211 Merge branch 'handleUnplug' into output-management 2020-10-24 22:51:26 +02:00
fcc869ed84 Readme: achieve fullscreen + allow borderpx = 0 2020-10-24 16:51:22 +02:00
7017a0c64d fix compile error mixed declaration 2020-10-18 18:37:55 +02:00
f21d3796b8 Move sgeom assignment
There is no need to repeat this. This needs to be reculalculated in my
output-management implementation too, and since I'm already calling
updatemons, this patch avoids having to repeat the assignment again.
2020-10-17 20:33:53 +02:00
b30e18fa20 Implement the output management protocol
It allows clients such as wlr-randr to configure the display.
2020-10-17 20:11:31 +02:00
7ad14a9660 Added support for natural scrolling 2020-10-17 16:18:44 +02:00
598516d808 Added basic tap-to-click for touchpad users 2020-10-17 13:52:53 +02:00
c98686cf16 Quit fullscreen on new x11 window
After the removal of quitfullscreen() dwl wouldn't compile widh xwayland
enabled because createnotifyx11 was still using the old function
2020-10-14 17:30:10 +02:00
0ad8473a57 Delete quitfullscreen()
quitfullscreen() was replicating the functionalities of setfullscreen(c,
0)

Reusing setfullscreen() in quitfullscreen() leads to a 3 line function,
which is useless since quitfullscreen() is used once anyway
2020-10-14 15:46:35 +02:00
a2ed3d45bb Keep windows fullscreen after redraw
This fixes the bug that happens when changing workspace (or any time
arrange() is called) where there are fullscreen windows, which are still
fullscreen but leave the space for layer surfaces like waybar (which
should be hidden when going fullscreen)

Also as soon one fullscreen window is found hte function returns to
improve efficiency
2020-10-08 21:04:53 +02:00
172bcfd3ff Set fullscreen simpler 2020-10-08 21:04:28 +02:00
2b286ffeed use m->m (fullscreen on top of layers) 2020-09-16 09:20:09 +02:00
d8f752c9b4 Keep client tags on unplug
When unplugging a monitor, each client is moved to the same tag number
as before on the new monitor
2020-09-15 12:28:58 +02:00
bece225934 Handle monitor unplug
Floating widndows with "x < removed monitor's width" aren't resized
(they used to disappear in negative coordinates).

Actually delete monitors when they are unplugged, recalculate sgeom and
give a new monitor to clients that were on the removed one with setmon()

arrangefloat() funcion has been exploded to save iterations in
cleanupmon().

Also if a monitor that supports auto suspension is turned off, dwl will
count it as unplugged (it will become unreachable and all clients will
be moved to the leftmost monitor). However, if at least one monitor
isn't plugged in, dwl will still crash the same as before.

Unlike sway, when the output configuration is changed and restored,
(unplug + plug the same monitor for example) previous application
positions aren't kept. This is due to the fact that on sway every
workspace is unique among all monitors.
2020-09-15 12:28:49 +02:00
537ad7e3fd Restore floating win position after mon add
Compensate the coordinate changes when adding a new monitor.

Every test so far confirms that monitors are always added to the left,
on top of the list, so every floating window's x coordinate has to be
incremented by the width of the new monitor.
2020-09-12 00:21:58 +02:00
0bb25a73ec extract function and comment it 2020-09-11 14:52:59 +02:00
e4d58c39e0 remove braces 2020-09-11 13:15:31 +02:00
fbd905155a fix multi monitors even more
When a monitor is created or removed, the geometries of the old ones
must be updated. This is also more efficient than before since we
calculate the monitor geometries only when creating and destroying
monitors. arrangelayers() is needed to recalculate m->w. arrange() is so
clients don't move to the left monitor when plugging or unplugging
monitors (clients keep the same coordinates but the field below them
changes).
2020-09-11 13:09:18 +02:00
8d8d24db09 fix typo 2020-09-10 09:09:46 +02:00
8f0ce672d3 simplify 2020-09-10 06:01:18 +02:00
143dce094c fix multi monitors further
Fix layer surfaces without an exculsive area by using the right x and y
for the current monitor (by Stivvo).
2020-09-09 17:13:30 +02:00
4915214e47 Made scalebox the way sway does it 2020-09-08 14:53:34 -04:00
62250661cf remove unneeded line
The bug was caused by usable_area's x and y not being set in
arrangelayers. For example if on a 2nd HD monitor, x should be 1920
while the first one ends at 1919. So I don't see why m->m should be
recalculated after creating the monitor.
2020-09-08 13:36:46 +02:00
68412d8957 try to fix again
Calculate x and y of usable_area, not just width and heigth.
2020-09-08 12:49:05 +02:00
69847872bb fix multi monitors
If you don't recalculate the monitor's geometry before arranging,
clients get arranged in the first monitor. I don't understand why this
fixes the bug since tile() uses m->w rather than m->m, nor why it needs
to be recalculated after creating the monitor but sway does it too.

Although not necessary to fix the bug I also made arrangelayer() do like
sway again and recalculate usable_area instead of reusing m->m, since
m->m seems to be incorrect until it gets recalculated shortly after in
arrange(), so I suspect that leaving usable_area = m->m will cause
issues under certain circumstances.

Someone with a multi-monitor setup or better knowledge of Wayland may be
able to figure out the cause of the bug. For now, this makes layer shell
work.
2020-09-08 10:28:29 +02:00
79f3bbaf38 remove variable 2020-09-06 19:59:58 +02:00
d8570d5ceb Allow borderpx = 0 2020-09-06 12:20:41 +02:00
52a4d3a1e5 use size_t for lengths 2020-09-05 18:29:39 +02:00
9743778d09 rename variable and merge 2 lines 2020-09-05 14:15:03 +02:00
621d4c9173 Toggle fullscreen on all clients
mod+e allows to toggle fullscreen any client, even those who don't
support it themselves
2020-09-05 11:22:24 +02:00
d9cf3e064c Handle new windows
Windows lose fullscreen state when a new window is created in the same
tag
2020-09-05 11:02:13 +02:00
73d717a924 isfullscreen int 2020-09-05 10:40:52 +02:00
bd222cb75d Same fscreen func for xdg and xwayland 2020-09-05 10:40:52 +02:00
dd2adb38ae Fullscreen xwayland 2020-09-05 10:40:52 +02:00
aeae3dadbb Unlink fullscreen 2020-09-05 10:37:59 +02:00
6b25e7ef27 simplify 2020-09-05 06:58:54 +02:00
8ee0200877 use unsigned int for loop indexes 2020-09-04 21:36:43 +02:00
ae798c694a Don't let overlays lose focus
if you open a new window while an overlay is mapped, the overlay should
stay focused
2020-09-04 21:35:48 +02:00
8de18f9bb4 fix restoring pointer focus
I don't know why I thought it was working before. Maybe I should go do
something else.
2020-09-04 21:14:02 +02:00
71572521e9 improve code style 2020-09-04 18:45:30 +02:00
9308a90d11 remove comment
I don't know why it wasn't working before but now it does ¯\(ツ)/¯
(it wasn't caused by the just removed code either)
2020-09-04 18:04:20 +02:00
8e81c90f31 remove mysterious code
Why would a surface that's not keyboard interactive get focused? Let's
remove this for now and see if issues arise.
2020-09-04 17:38:37 +02:00
2d84c74657 focus the previous client in the similar code too 2020-09-04 17:38:04 +02:00
068352e888 refocus old client
When a layer surface is destroyed focus should be returned to the last
client. Luckily if there are multiple overlays the previous overlay
still gets focused.
2020-09-04 17:21:48 +02:00
43bd806291 Restore windows after fullscreen
Store position and size of windows before going fullscreen. This is more
efficient than arrange() and also works with floating windows

All the clients keep their original position because arrange() isn't
used after quitting fullscreen
2020-09-04 17:11:26 +02:00