stash before switch to someblocks/somebar
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@ -9,7 +9,7 @@ static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = {"JetBrainsMono Nerd Font Mono:style=Bold:size=16"};
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static const char *fonts[] = {"JetBrainsMono Nerd Font Mono:style=Bold:size=14"};
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static const float rootcolor[] = COLOR(0x000000ff);
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */
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@ -135,7 +135,7 @@ static const Key keys[] = {
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{ MODKEY, XKB_KEY_p, incnmaster, {.i = -1} },
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{ MODKEY, XKB_KEY_h, setmfact, {.f = -0.05f} },
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{ MODKEY, XKB_KEY_l, setmfact, {.f = +0.05f} },
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{ MODKEY, XKB_KEY_Return, zoom, {0} },
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{ MODKEY, XKB_KEY_z, zoom, {0} },
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{ MODKEY, XKB_KEY_Tab, view, {0} },
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{ MODKEY, XKB_KEY_q, killclient, {0} },
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{ MODKEY, XKB_KEY_t, setlayout, {.v = &layouts[0]} },
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