Add high score and asphalt/stripes

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2024-09-23 12:28:40 +02:00
parent 3779c2ada7
commit a3dd393b7f
2 changed files with 16 additions and 4 deletions

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# autogo
The silly Raylib cargame I made in C but in Go
### note Garage texture
changed saturation to 10% to make Raylib tint work well enough, using ImageMagick:
```convert garage.png -resize 200x200! -channel A -evaluate multiply 0.5 +channel -modulate 100,25,100 garage_200px.png```