Touche!
This commit is contained in:
parent
dc459defc3
commit
8958c3328f
12
main.go
12
main.go
@ -51,6 +51,7 @@ type Game struct {
|
||||
garages [numGarages]Garage
|
||||
score int
|
||||
gameOver bool
|
||||
debugMsg string
|
||||
}
|
||||
|
||||
func NewGame() *Game {
|
||||
@ -123,10 +124,11 @@ func (g *Game) update() {
|
||||
}
|
||||
|
||||
// Move car
|
||||
if touchX := int(rl.GetTouchX()); touchX > 0 {
|
||||
g.car.lane = touchX / (screenWidth / numLanes)
|
||||
// show coordinates and lane number on screen
|
||||
rl.DrawText(fmt.Sprintf("%d, %d", touchX, g.car.lane), 20, 50, 32, rl.Red)
|
||||
if rl.IsGestureDetected(rl.GestureTap) {
|
||||
touchY := int(rl.GetTouchY())
|
||||
lane := touchY / (screenHeight / numLanes)
|
||||
g.debugMsg = fmt.Sprintf("Y: %d, Lane: %d", touchY, lane)
|
||||
g.car.lane = lane
|
||||
}
|
||||
|
||||
if rl.IsKeyPressed(rl.KeyUp) && g.car.lane > 0 {
|
||||
@ -134,6 +136,8 @@ func (g *Game) update() {
|
||||
} else if (rl.IsKeyPressed(rl.KeyDown) || rl.IsKeyPressed(rl.KeyLeft) || rl.IsKeyPressed(rl.KeyRight)) && g.car.lane < numLanes-1 {
|
||||
g.car.lane++
|
||||
}
|
||||
|
||||
rl.DrawText(g.debugMsg, 20, 100, 32, rl.Red)
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
Loading…
x
Reference in New Issue
Block a user